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3D数学基础随书实例下载
- 这是《3D数学基础:图形与游戏开发》一书的源代码-This is the "3D mathematical basis : graphics and game development," a source book
pingtu
- 执行本实例后,用鼠标拖动选中的小图片进行拼接,可以拼成一幅完整的图片。本实例的知识点有:鼠标事件的监听,Graphics类和Image类的应用。-After the implementation of this instance, use the mouse to drag the selected image stitching can be taped together to form a complete picture. Knowledge in this instance: the m
Collision-reflection-image
- 物理动作弹跳测试工程,学习程序图形的力学知识的好实例。-Physical action bounce test engineering, learning good example program graphics mechanics knowledge.