搜索资源列表
sray_GPU
- CUDA Ray tracer, 3D-DDA algorithm in homogeneous medium. Useful for wave-eq. approximation, with respect of wavefront propagation, and so applicable for imaging, sound and seismic simulations.
TestOGG
- OpenAL 播放ogg,wave 3d声音测试版本,大家可以参考,代码结构非常清晰,欢迎提出意见。-OpenAL playback ogg, wave 3d sound test version, we can refer to, the code structure is very clear and welcome comments.
3d surround
- 3D surround sound effect dealing
Play3DSound
- DirectSound开发的3D声音效果-DirectSound developed 3D sound effects
Advanced3DAudio
- XNA 3D SOUND Advanced3DAudio Advanced3DAudio-XNA 3D SOUNDAdvanced3DAudio Advanced3DAudio
3DSoundwithDirectXAudio
- 基于DirectX的3d sound,随着鼠标移动可以实现声音的立体播放效果
FMOD_TEST
- 对 FMOD 基本功能的演示,包括{ 播放声音【2D,3D】,模拟声音的3D效果 ,DSP声场演示 } 开发环境为 VS2005 。-the Sample of FMOD . inc : play sound(2d , 3d) , 3D sound sample , dsp sample .
3D-SoundTest-WM-success-Fmod
- 一个使用Fmod实现3D音效的示例,代码不多,适合新手学习。-Fmod an example of 3D sound, not much code, suitable for novice learning.
3D-sound-localization
- 四个麦克风基础上的三维声源定位。留着备用-Four microphones on the basis of three-dimensional sound source localization.
Dsound3DPlayDemo_sourcecoder
- Direct 3d Sound 拨放声音的 demo程序源码-Direct 3d Sound playback sound of the demo program source
HRTF_Paper3
- Gaussian process models for HRTF based 3D sound localization
play3dsound
- 3d sound player and equalizer
dsound3d
- directsound 3d音效用MFC实现-directsound 3d sound effect MFC implemented
samples
- OPENAL是一个音效API,负责系统和声卡之间的沟通,几乎没有一个API能达到她的全部潜能。由 Creative公司、nVidia公司 和 Loki工作室 发起开发的跨平台3D音效-OPENAL is a sound API, responsible for communication between the system and the sound card, almost no API can reach her full potential. Creative platform, nVi
SRS-3D
- 采用HRTF数据合成频域补偿曲线,实现双声道虚拟环绕声(SRS-3D)-the dual-channel virtual surround sound system using HRTF date (SRS-3D)