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在VC++6.0下运行的MPEG-4编码,包括入口函数,视频对象平面编码函数,运动信息编码,运动估计和预测补偿函数,运动向量和预测误差计算的函数,纹理编码,运动向量图象编码函数,帧内纹理编码函数,形状纹理编码函数,DC/AC系数预测函数,供大家参考-In VC++6.0 run under the MPEG-4 encoding, such as import function, video object plane coding function, sports information cod
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This project seeks to implement H.264 (the standard x264 is based on) to run on CUDA. Specifically we attempt to write the motion estimation module in CUDA.
Motion estimation is currently the most computationally intensive portion of the H.264 e
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