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zchen87157
- 1 )在将pwlib编译好之后 ,不要将中间文件清楚,否则将会影响到下面的openh323的编译。若将中间文件清除的话,asnparser将无法定位到ptlib.dll 2 )另外还需将openh323中的config.exe换成高版本中的config.exe(如openh323_1.17中的config.exe) 3 )在openh323下的include目录中建立openh323buildopts.h文件(只需复制include目录中的openh323buildopts.h.in并重
远程视频会议系统
- 本程序在Windows XP、Visual C++6.0版本环境下编译通过。需要rtcdll.dll文件(此文件一般在Windows安装目录下的system32文件夹中)。 另外,MMSYSTEM.H头文件一般在“C:\\Program Files\\Microsoft Visual Studio\\VC98 \\Include”目录下 运行程序需要摄像头和麦克风等设备。 -this program in Windows XP, Visual C Version 6.0 enviro
jm10.1
- 新一代视频压缩协议H.264的最新测试代码,为extended profile编写,包含baseline profile和main profile-The new code of new s generation video compress protocol H.264,for extended profile,include baseline profile and main profile
VolCtrl
- #include mixer.h in project add mixer.h and mixer mixer.cpp,control System Volume-#include mixer.h in project add mixer.h and mixer mixer.cpp,control System Volume
冲击波源代码
- */ #include <stdio.h> #include <strings.h> #include <signal.h> #include <netinet/in.h> #include <netdb.h> #define NORM \"\\033[00 00m\" #define GREEN \"\\033[01 32m\" #define YELL \"\\033[01 33m\"
tmn_dec_3.1.2
- H.263解码程序 包括各个层的解码程序和IDCT的程序实现。语言为C语言。包括可执行文件等-H.263 decoding procedures include various levels of IDCT decoding procedures and the procedures to achieve. Language to C language. Including executable files, etc.
chap031
- 调试环境以及需要安装的软件和硬件 本程序在Windows XP、Visual C++6.0版本环境下编译通过。需要rtcdll.dll文件(此文件一般在Windows安装目录下的system32文件夹中)。 另外,MMSYSTEM.H头文件一般在“C:\\Program Files\\Microsoft Visual Studio\\VC98 \\Include”目录下(请读者按照自己安装VC++的目录查找)。如果不是完全安装VC++,可能没有这个文件,可在本章源代码光盘中找到该文件。
player
- 网络会议视频同步播放!程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\\Program Files\\Microsoft DirectX 9.0SDK\\Samples\\C++\\DirectShow\\BaseClasses”。注意:st
H264DEC(Stone)
- H.264 decoder in vc6 with vc6sp5 from Jm source code and fixed bug by Jesse Stone(Taiwan) 100% to work you can decode H.264 avi file avi can include b frames or not.
H264DEC2.0(stone)
- H.264 decoder include b or no b frame decode and include cabac or uvlc decode 100% work by Jesse Stone taiwan
chongzauhanshu
- 定义Name类的重载赋值函数。#include<iostream.h> #include<string.h> class Name { public : Name ( char *pN ) Name( Name & ) Name& operator=( Name& ) ~ Name() protected : char *pName int size } Name::Name (
2chashudebianli
- 数据结构 课程 2叉树的遍历 #include \"stdafx.h\" #include <iostream.h> typedef char elemtype
FFMPEG SDK V3.2
- 压缩包内包含三个目录:“include”、“lib”和“bin”三个目录,其中“include”目录包含了该SDK所需要用到的所有头文件,通常的情况下,只需要在你的工程中加入“#include "libavcodec/avcodec.h"”等头文件的包含即可;“lib”目录包含了连接工程时所需要的.lib库文件,“bin&
vc6.0CameraControl
- VC++6.0开发的摄像头控制程序 #include<vfw.h>-VC++ 6.0 developed camera control procedures# Include
SoundClass
- 创建和播放声音的类,class CMPSound,在其他单元添加#include "MPSound.h",就可以使用-SoundClass
mtv230
- #include "mtv230.h" #include "ir_key1.h" #include "reg51.h"-# include " mtv230.h" # include " ir_key1.h" # include " reg51.h"
New
- 本文讲述多媒体转码从H.263到新一代视频编码标准H.264的异构网络转码的新算法研究-In this paper, we investigate and propose efficient methods for transcoding H.263 video to H.264/AVC standard by exploiting the new coding features. Specifically, the proposed methods aim to reduce th
Dsound3DPlayDemo
- // Dsound3DPlayDemo.cpp : 定义应用程序的类行为。 // #include "stdafx.h" #include "Dsound3DPlayDemo.h" #include "Dsound3DPlayDemoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif
aviplayer
- #include "stdafx.h" #include "Dsound3DPlayDemo.h" #include "Dsound3DPlayDemoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif- #include "stdafx.h" #include "Dsound3DPlayDemo.h" #include "Dsound3DPlayDemoDlg.h" #ifdef _DEBUG
ADVANCED_BITSTREAM_REWRITING_FROM_H.264AVC_TO_SVC.
- ABSTRACT The Scalable Video Coding (SVC) extension to the H.264/AVC video coding standard introduces multiple functionalities to the H.264/AVC decoding process. These functionalities include spatial, quality and temporal scalability. In this