搜索资源列表
realtimeline
- 绘制实时曲线的源代码,用 VC 6.0 环境编制。-mapping real-time curve of the source code, VC 6.0 preparation of the environment.
remote2key-0.4-src
- 通过映射文件转换远程控制的信号成键盘信号,实现对PVR流媒体的简易播放控制 -mapping file conversion through remote control signal into the keyboard signal, the PVR to achieve the simple streaming media player control
WavePlayer_Final
- 声音文件播放程序。可以播放WAV文件,并绘制出WAV文件的波形,在播放时还可以绘制出声音的频谱。-voice player. Can play WAV files, and the mapping out of the waveform WAV files, the player can also draw voice of the spectrum.
2DGRAPH
- 这是一个基于VC开发的基本绘图程序,可实现画点、线、矩形、三角形、多边形、圆、椭圆等,还具备擦除、刷新、设置背景颜色、画图文件保存等功能。虽然较为简单,但是本人心血之作,希望站长能够采用,我以后一定为本站多做宣传,多做贡献!-This is a development of the VC basic mapping, which enables the paintings point, line, rectangle, triangle, polygon, round, oval, also h
wavs
- 读取wav文件的二进制,并画出波形图,环境vs2005/MFC-read a binary document, and the mapping out plans waveform, the environment vs2005/MFC
two variables functions graph in flexpde
- 绘制两个变量的函数-two variables mapping function
kongxinzitishuchu
- 在开始一个路径前,先调用CDC类的成员函数BeginPath,然后调用一系列的输出函数,在完成绘制后,再调用CDC类的成员函数,在完成一个路径之后,就可以调用StrokePath来绘制该路径,这就是路径的基本用法.-at the beginning of a path, first call CDC category of members BeginPath function, then called a series of the output function, the complete m
MyWaveBmp
- 演示用内存映射的方式读取wave波形文件,还有内存DC等等,大文件读取速度非常快-demonstration with the memory mapping wave waveform read documents and memory DC, and so on. read large files very rapidly
mp3en
- rtbuf.c is an implementation of a buffering scheme using the POSIX realtime features. Its aim is to provide smooth playback of MPEG audio streams even on a very heavily loaded machine. It uses many advanced features of the operating system: -
创建纹理场景
- 功能是通过纹理映射,在窗口中显示了一个方格形状的纹理场景-function through texture mapping, in the window shows a grid-shaped texture Scene
demo-interactive
- C语言实现的交互式绘图系统,图形用户界面,有橡皮筋法画直线、画圆、画Bezier曲线、裁剪等功能,用户可自行增加其他功能。-C language interactive mapping system, the graphical user interface, a rubber-band linear paintings, Circle, Bezier curve drawing, cutting and other functions, users may add other function
MediaPlayer.rar
- 很好的MEDIA PLAYER程序源码,界面的设计,到音乐播放的内存映射加速代码,MEDIA PLAYER good program source code, interface design, to speed up the music player' s memory mapping code
jm86
- jm86 中实现映射表的产生程序,为下一步H.264视频处理提供了一个很好的功能。- producing mapping table in the JM86,for the next H.264 video processing provides a good feature.
monoSLAM_source
- monocular camera slam,但摄像机视觉定位与地图创建c#源码,Bob Mottram-monocular camera slam, but the camera visual localization and mapping to create c# source, Bob Mottram
TestBedProg
- 应变采集程序,包括图像绘制,采集卡驱动、动态演示等功能-Strain collection procedures, including image mapping, collecting card driver, dynamic presentations and other functions
shiyong_mmap
- 这个是摄像头内存映射方式的使用方法,很适合初学者使用-This is the way of memory mapping camera to use, it is suitable for beginners to use
ModelExe
- openGL的MFC单文档例子(包括画茶壶,贴图,绝对经典)-openGL examples of MFC Single Document (including painted teapot, mapping, an absolute classic)
krawczyk05sccg
- Perceptual Effects in Real-time Tone Mapping
3DShow
- 本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量
radar
- 绘制雷达扫描图,同时能根据从串口传来的参数动态地以黑点显示雷达扫描到的物体,同时能显示摄像头捕捉到的图像-Mapping radar scan at the same time according to the parameters coming from the serial port to dynamically scan radar black spots show the objects, while showing the camera captured images