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B样条曲线反求_OpenGL环境--数据点加入输出点列
- 自己编的三次非均匀B样条曲线反求:给定数据点列,反求控制点,节点向量,按照给定精度,等分参数区间,离散B样条曲线,输出离散点列,模拟真实曲线.此算法包括德布尔-考格斯算法,节点向量算法,反求控制点,以及节点插入技术.对搞图形学的朋友比较有参考作用.-own series of the three non-uniform B-spline curves Reverse : Given a data set, reverse control, vector nodes, according to a
三次B样条曲线
- 用C语言编写的三次B样条曲线源代码!-C language prepared by the cubic B-spline curves source code!
B-SPLINE
- 二次或三次B样条函数插值函数vc++实现
B
- B样条曲线和三次B样条插值的相关知识不完全总结
绘制三次B样条
- 一个绘制三次B样条的类,可通过型值点计算控制点,可进行拆分,可计算拟合误差-a cubic B-spline drawing of the category, through point-value calculation control points can be split, translate fitting error
quxiansuanf.rar
- 三次B样条参数曲线算法,在计算机图形学中很重要的点。希望对大家有用。,Three parameters of B-spline curve algorithm, computer graphics in a very important point. Useful for all of us hope.
scytqx
- 一个用C语言实现三次B样条曲线,计算机图形学-C language realization of the three B-spline curves, Computer Graphics
ThreeBsplinecurve
- 用VC++写的三次B样条曲线算法,能够实现与控制多边形的外形更接近,局部修改能力 任意形状,包括尖点、直线的曲线,易于拼接,阶次低,与型值点数目无关,计算简便-Using VC++ to write the three B-spline curve algorithm, can be achieved with the control polygon is closer to the shape, the capacity of local modification of arbitrary
BSpline
- 三次四阶b样条插值算法(Deboor算法)的mfc程序实现-Three fourth-order b-spline interpolation algorithm (Deboor algorithm) of mfc program
Homework7_1
- 三次B样条曲线画图函数 可以自己设定点的坐标 产生 3次B样条曲线-Three B-spline curve drawing function set-point can generate 3 times the coordinates of B-spline curve
CoolPainter
- 本软件是一个完全由TC2.0开发的功能不错的图形编辑、处理软件。 由于水平与时间限制目前只支持键盘操作。 一.功能与特色: 1.绘图功能:直线,矩形,任意多边形,圆,贝塞尔曲线及B样条曲线模拟实物造型。 2.编辑功能:对目标图形的拷贝,移动,删除,对某点的任意拉伸、变形,剪切,填充。 3.附加功能:动画时钟,分形模拟景物实例。 注:所绘图形可以选择合适的颜色与线形。 二.使用说明: 1.Tab键鼠标速度控制键,有一次移动1个像素,10个像素两种。 2.Ent
huizhibiquxian
- 绘制Bézier曲线, 三次B样条曲线的C++源程序-Drawing Bézier curves, three B-spline curve of C++ source code
Threebspline
- 实现了三次b样条的绘制,并且通过了matlab的调试-The realization of the three b-spline drawing, and debug through the matlab
Bspline_fitting
- 画三次B样条曲线拟和的程序,,生成控制顶点比较方便快捷-Painting three B-spline curve fitting, and the procedures to generate more convenient control points
Curve_BSpline
- 实现了三次B样条曲线的绘制,可同时绘制多条曲线。-To achieve three B-spline curve, can also draw multiple curves.
Quxians1
- 均匀三次b样条曲线,可以拖动点来改变曲线,不过可操作性较低-Cubic b-spline curve
B样条曲线反求_OpenGL环境--数据点加入输出点列
- 三次非均匀B样条曲线反求:给定数据点列,反求控制点,节点向量,按照给定精度,等分参数区间,离散B样条曲线,输出离散点列,模拟真实曲线.此算法包括德布尔-考格斯算法,节点向量算法,反求控制点,以及节点插入技术.对搞图形学的朋友比较有参考作用.(Three non uniform B spline curve in reverse: given data points, reverse control points, node vector, according to the given preci
CBI_1
- 均匀三次B样条曲线插值,给定若干点求出曲线(Uniform three times B spline curve interpolation, given a number of points to find the curve)
三次B样条细分
- 经典三次B样条细分算法;四个控制点;细分曲线(cubic B spline subdivision algorithm; curve)
三次样条曲线拟和
- 三次样条曲线拟合类,可用于样条插值、拟合、预测等算法场合。(The Cubic Spline Interpolation class can be used for spline interpolation, fitting, prediction and other algorithms.)