搜索资源列表
opengl-master
- 用openGL实现从三维点到屏幕坐标的映射,以达到拾取三维点的目的,可以精确的选中三维世界中的物体。tools文件下,包含常用的类代码,可以借鉴;目前包括获取windows下精确的时间;处理三维数据的vector类;-With openGL realize the mapping three points to screen coordinates, pick up three points in order to achieve the purpose, you can the preci
lightFind
- 通过对选定图像在屏幕上的差值计算来获取图像运动的方向,距离等数据。-Through the selected image on the screen to get the difference between the calculated movement direction of the image and distance data.
mjtd_function_set
- 001 - 获取屏幕角点坐标,002 - StartUndoMark EndUndoMark,003 - 搜索曲线上与一指定点最靠近的点,004 - 求图块内圆的圆心坐标(Matrix),005 - 调用系统选择文件夹对话框,006 - AutoCAD索引颜色(ACI)与RGB颜色对照表,008 - 自定义Hatch,011 - 将AutoCAD数据转换成字符串(001 - Get screen corner coordinates, 002 - Start UndoMark End Undo