搜索资源列表
QUADTREE地形
- 四叉树(lod)实现地形三维可视化的程序,内有代码和数据-quadtree (incomplete) 3D terrain visualization procedures, which have code and data
Lod-draw
- 用于绘制动态地形,且加入了地形动态LOD实时简化算法,保证大面积地形三维运行流畅。-for dynamic mapping the topography, terrain and joined the real-time dynamic LOD simplified algorithm, ensure that the large area 3D terrain running smooth.
TerrainDemo
- 一种比较好的游戏3D地形程序,该工程主要实现在3D中产生LOD地形的Demo。
3d sge
- 需要d3d 9SDK,一个图形引擎的一部分,包括3DS MAX的导出插件,模型文件导入,四叉树LOD,等。 -D3D 9SDK needs, a part of the graphics engine, including 3DS MAX plug-derived model file import, quadtree LOD, etc.
openrm-devel-1.5.2-3.tar
- 2D/3D Scene Graph rendering engine for Linux/Unix/Win32 layered atop OpenGL. Supports stereoscopy, volume rendering, 2D/3D texture mapping, picking, LOD and view-dependent operations, cross-platform text, constant-rate rendering and image-based data.
code2.rar
- 主要為C++與OPENGL的源碼,包含對火焰的模擬與3D螢幕保護程式及LOD技術編成,Mainly for C++ with OPENGL source, including the simulation of the flame and the 3D screen saver and LOD technology into
Chap07.rar
- 《3D游戏编程》随书光盘 第7章 外部地形处理:三维世界的处理技巧, 有详细源代码, 包括3D地形生成技巧, 控制摄像机实现地形上的移动,裁剪多余多边形,给引擎减重,四叉树:有效管理较大地形的方法, 四叉树的剔除:速度优化技巧, LOD:使用LOD进行地形处理,防止龟裂:龟裂问题的解决。," 3D Game Programming" book with CD-ROM Chapter 7 deal with the external landscape: the world of
LODTerrainDemo.rar
- Visual C++/DirectX9 3D游戏开发引导的一个基于视点相关的LOD地形渲染,Visual C++/DirectX9 3D game development as a guiding view-dependent LOD-based terrain rendering
Roam
- Roam漫游算法,经典的LOD漫游算法,多用于3D游戏-Roam roaming algorithm, roaming the classic LOD algorithm are used for 3D Games
3dterrainDEMO
- 3d 地形渲染DEMO lod 采用lod技术 多层渲染-3d terrain rendering using DEMO lod multi-lod rendering technology
terrain_fen
- 一个地形分块程序,对海量地形块,进行LOD分块,自动重新组织,实现普通3D图形卡漫游-A terrain block procedures for Massive Terrain block, block to LOD, automatic re-organization, to achieve common roaming 3D graphics card
SimNature
- 一个出色的3D图像显示程序,可以直观的显示LOD的应用-An excellent 3D image display program, you can visually display the application of LOD
FocusOn3DTerrainProgramming
- focus on 3d Terrien Programing书的电子版,介绍3D地形第一些LOD算法-focus on 3d Terrien Programing electronic version of the book introduces a number of 3D terrain LOD algorithm first
largeLOD
- 室外地形lod分析,剪裁。还有其他的3d功能实现-Lod outdoor terrain analysis, crop
ztLODTerrain
- 实现的3d室外场景lod 剪裁 光照光晕-Lod 3d outdoor scenes to achieve illumination flare cut
crystalspace-src-1.2.1
- 一个采用C++,python,C#等语言实现的3D图形编程。-Crystal Space is an Open Source 3D SDK for Unix, Windows, MacOS/X. It renders with OpenGL or software and features curved surfaces, volumetric fog, dynamic colored lighting, terrain engine, LOD, procedural textures, por
LODTerrainDemo
- 一款基于四叉树动态LOD的地形,代码思路明确,可以直观学习四叉树LOD算法-A 3D project
Focus.On.3D.Terrain.Programming
- 介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, RO
QuadTreeLOD
- 利用C++语言实现了三维地形的构建、漫游、渲染及裂缝处理等功能,代码结构清晰,注释完善,适合新手学习(C++ language is used to realize the functions of 3D terrain construction, roaming, rendering and crack processing. The code structure is clear and the annotation is perfect, which is suitable for beg
ztLODTerrain
- 相信对地形绘制熟悉的同学会听过曾涛,这是他编写的三维地形漫游一个程序,功能非常全面,适合科研及测试开发(I believe that the students who are familiar with the terrain rendering will listen to Zeng Tao, which is written by him in the process of 3D terrain roaming. The function is very comprehensive and