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利用VTK实现三维可视化中的纹理映射,把一副图片映射到牛的模型上。-use 3D visualization of texture mapping, mapping a picture of the cattle model.
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本原代码集是对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之外执行程序,必须复制所需位图及模型文件。内含readme说明文件-primitive code of computer graphics prog
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基于opengl的三维模型(*.3ds)的导入,并对三维模型进行纹理映射。-based on the 3D model opengl (*. 3ds) the introduction, as well as three-dimensional model for texture mapping.
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这个Matlab程序实现了二维图像到三维图像的纹理映射功能。作者原本,把它用于MRI医学图像中。-The Matlab program achieved a two-dimensional image into three-dimensional image texture mapping function. Author of the original, it used in MRI medical images.
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用Visual C++ 与OpenGL实现一个3D模型的加载,同时加载纹理贴图。-Using Visual C++ and OpenGL to achieve a 3D model of the load, while load the texture mapping
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包含几个简单的Direct小程序和源代码,适合初学者:Direct3D程序设计基础 坐标系变化与基本图元 顶点坐标变换 光照与材质 纹理映射基础 使用文件模型 深度测试与Ailha混合 雾化-Direct with a few simple applets and source code, suitable for beginners: Direct 3D programming-based coordinate system changes with the underlying meta-v
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使用opengl中的纹理贴图,光照,以及3D模型导入,构造了一个房间,能够使用鼠标和键盘实现虚拟漫游(w,a,s,d)-Use opengl the texture mapping, illumination, and 3D model import, construct a room, be able to use the mouse and keyboard to achieve a virtual roaming (w, a, s, d)
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校园三维景观建模及其飞行漫游的实现,以AUTOCAD格式的施工设计图为基础,利用三维可视地理信息系统软件Imagis2.3,通过数据的预处理、三维建模、纹理映射,建立了福建师范大学新校区理工楼群模型,并就有关技术问题进行了讨论。-Three-dimensional modeling and flight school to roam the landscape to achieve, to AUTOCAD format picture shows the basic construction d
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该实验是教室漫游检测系统,实验综合运用多种opengl功能,包括碰撞检测、灯光效应、纹理贴图,并且导入了3d模型。-The classroom experiment is roaming detection system, integrated use of various experimental opengl functions, including collision detection, lighting effects, texture mapping, and into the 3d
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绘制一个具有真实感的三维场景,其中包含了一些三维物体。具有光照,纹理效果,可实现交互式的场景漫游。实现了从建模、坐标变换到消隐算法、光照模型、面绘制算法、纹理映射的全部过程。-Draw a photorealistic 3D scene, which contains a number of three-dimensional objects. Light, texture effects, interactive scene roaming. Blanking algorithm from m
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Butterfly flying simulation
opengl achieve texture mapping te
Point cloud data were displayed,
OpenGL implementation model based
opengl an image production, dynam
The template code, can realize th
Opengl achieve the collision with
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三维重构的思路很简单,用OpenGL中纹理贴图功能,将平面图像中的三角形逐个贴到计算出的三维坐标上去就可以了。为了便于观察3D效果,我还设计了交互功能:用方向键可以上下左右旋转重构的模型,用鼠标滚轮可以放大或缩小。用gluLookAt函数可以实现视点旋转的功能。三维重构的代码实现在glFuncs.cpp中。(Three-dimensional reconstruction of the idea is very simple, with OpenGL texture mapping functi
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