搜索资源列表
FaceIdEval
- 该程序包含四种人脸识别优秀算法,PCA +LDA,BIC,EBGM。-The program contains four outstanding face recognition algorithm, PCA, the PCA LDA, BIC, elastic bunch graph matching.
expressionsb
- 基于弹性模板匹配的人脸表情识别程序。首先针对静态表情图像进行表情图像的灰度、尺寸归一化,然后利用Gabor小波变换提取人脸表情特征以构造表情弹性图,最后提出基于弹性模板匹配及K-近邻的分类算法实现人脸表情的识别。-based on elastic template matching Facial Expression identification procedures. First of all expressions against static image looked gray image
elastic
- 橡皮法画线代码,对初学VC++,MFC 有着很大的帮助
b-splines.rar
- 基于b样条的弹性图像配准程序 matlab实现,B-spline-based elastic image registration procedures for the realization of matlab
od
- VC++下的GDI+绘图程序,支持橡皮筋效果,双缓冲技术,并具有画PolyLine和各种图形的旋转功能-This is a Gdiplus program under VC++ structure,supporting DualBuffer,elastic draw method ,drawing PolyLine and graph rotating
基于弹性模板匹配的人脸表情识别程序
- 基于弹性模板匹配的人脸表情识别程序。首先针对静态表情图像进行表情图像的灰度、尺寸归一化,然后利用Gabor小波变换提取人脸表情特征以构造表情弹性图,最后提出基于弹性模板匹配及K-近邻的分类算法实现人脸表情的识别。-Flexible template matching based on facial expression recognition procedures. First of all, the expression for the static image of the gray-sca
123456
- 基于弹性模板匹配的人脸表情识别程序VC++源代码-Facial expression recognition program based on elastic template matching VC++ source code
elastic
- 基于X-window/motif编程实现的画图程序,程序很简单,实现了橡皮筋技术-X-window/motif Programming Based on the drawing procedure, the procedure is very simple, the realization of a rubber band technology
Closed_ball_elastic_collision_problem
- 模拟物理上的封闭空间中的多个小球弹性碰撞问题。-Simulation of physical space in a number of closed ball elastic collision problem.
singlependulum
- 模拟钟摆实现动画 (1)绘制圆柱状三维钟摆模型,计算合理的摆线长度以及摆动初始位置,保证钟摆一个摆动周期为1秒,提供误差计算并显示误差(20分) (2)计算重力作用以及摆线弹性拉力作用下的钟摆速度,计算每一帧的钟摆位置及相应的旋转变换角度,并实现动画(30分) (3)增加阻尼计算,提供阻尼参数的调整工具,实现带阻尼的钟摆动画(30分) (4)音效、图形画面效果(10分) (5)详细的作业报告(10分)-Simulation of the pendulum to
elastic
- OpenGL橡皮筋技术的源代码 ,原理:OpenGL双缓冲机制-Rubber band technology OpenGL source code, the principle of: OpenGL double buffering mechanism. .
painline
- c橡皮筋画线实现c Elastic Draw a line to achieve-c Elastic Draw a line to achieve c Elastic Draw a line to achieve
10.1.1.33.877.pdf
- 3D Image Matching Using a Finite Element Based Elastic Deformation Model
Pie-rules-exile
- 流放圆饼规则 当圆饼移动完毕而总势能又不为0时,根据拟人策略,需要流放一个圆饼再重新启动移动规则直到下一次完毕。而到底流放的是相对挤压弹性势能最大的圆饼还是绝对挤压弹性势能最小的圆饼则要取决于上次流放的圆饼了。怎么确定相对挤压弹性势能最大的圆饼和绝对挤压弹性势能最小的圆饼以及如何控制流放的圆饼?-Pie rules exile movement is completed when the round cake and the total potential energy is not 0, ac
peizhun
- 使用图像互信息进行自动弹性配准的方法和原理-Mutual information using image automatic elastic registration methods and principles
2009-05-06-FAIR
- 里面包含有关于互信息 距离测度 图像变换等的子代码,还有2D,3D刚性以及弹性配准的代码-Which contains information on the Internet and other distance measure sub-image transform code, as well as 2D, 3D rigid and elastic registration code
c2h
- beam.m Solves a linear elastic 2D beam problem ( plane stress or strain ) with several element types. - beam.m Solves a linear elastic 2D beam problem ( plane stress or strain ) with several element types.
elastic-network-CS
- 一种基于弹性网络的混合预测的视频压缩感知方法。-A hybrid prediction based video compression elastic network sensing methods.
Elastic-Registration
- 弹性配准算法,不是刚性的,内有文章,和实现的源码(matlab),注意看Readme,先运行Init才能运行后面的-Elastic registration algorithm, not rigid, there are articles, and implement source code (matlab), pay attention to see Readme, run the Init to run behind
libWetHair_windows_x64
- 通过建立新的弹性杆模型,可以真实的模拟出头发的状态。(Through the establishment of a new model of the elastic rod, you can truly simulate the state of the hair.)