搜索资源列表
Surface.2000.6.5
- 用OpenGL实现鼠标控制三维坐标及其上曲面的空间旋转,可以作为编程人员的参考 -use OpenGL 3D coordinates of the mouse and the control surfaces on the space rotation, as a reference Programming
3dCubeTexture
- 用OPENGL技术编写的一个带有表面贴图的立方体的3D变换的程序。-OpenGL technology used to prepare the surface with a map of the 3D cube transformation process.
Clothy
- This the sample application that accompanies the May 99 Game Developer magazine. It is meant as a demonstration of a method for 3D cloth simulation in OpenGL. Cloth simulation is a very complex process. This column and demo just scratches
shaveshow1.0
- 太空帆板的震动显示软件,三维图形软件为曲面形状动态可视化显示提供了保障。 利用OpenGL能实现高性能的三维图形功能,这使得科学计算可视化、仿真可视化技术发展迅速 本课题在OpenGL的高级编程和可视化系统开发以及VC十十开发平台上,可以实现振动的动态可视化 已有的研究基础和实验条件 -space windsurfing shock display software, 3D graphics software for surface shape Dynamic Visualiz
Nurbs
- nurbs曲线和曲面在3d图形中有着重要的作用,可以进行曲线,曲面的建模.在opengl中更容易实现.-nurbs curves and surfaces in 3d graphics plays an important role, can curve and surface modeling. In opengl more easily attained.
OG
- This a simple Windows application, which creates and reproduces 3D-image (surface) of a function plot using OpenGL rendering context.
glview212
- 三维浏览器,opengl开发,三维图形,在VC++中使用OpenGL绘制典型曲面—编程爱好者网站 -3D browser, opengl development, 3D graphics, the use of the VC OpenGL rendering typical surface-programming enthusiast site
Surface_Ge
- 三维曲面重建,由点云POINTS构造三维曲面.在MFC框架上,用OPENGL编程-Surface Generation (3D) using OpenGL. The purpose was to create a program that could graph functions of 2 variables (3D functions).
利用OpenGL实现三维地形
- 此资料介绍的是:利用OpenGL实现三维地形可 视化,采用Delaunay三角化法得到地形采样点,并用已知数据对三角曲面进行插值加密,生成规则格网(GRID)数据结构的方法,可得到高度真实感的三维地形可视化效果。 -The data presented are: the use of OpenGL for three-dimensional terrain visualization, using Delaunay triangulation method to be terrain
OPENGLNURBS
- 通过对opengl库的引用,实现了nurbs曲线面的绘制,具有3d和2d相关建模功能的极大参考借鉴作用。-By opengl reference library and realized nurbs curve surface rendering with 3d and 2d modeling capabilities related to the role of a great reference to learn from.
sceneflow
- An openGL + openCV scheme for wireframe based surface deformation to reconstruct 3D shape
OpenGLRoaming
- 利用OpenGL绘制3D图形,在各个面上贴上响应的纹理图像,并在场景中进行前后上下左右移动和转动,还可以开启不同的雾效,走路时还有抖动效果-Use of OpenGL 3D graphics rendering, response in various surface texture paste, and up and down in the scene to move around and turn around, you can also open different fog effects
1
- SDL(Simple DirectMedia Layer)是什么呢?根据他的表面意思,翻译过来就是简单的指导媒体层SDL是一个跨平台的多媒体函数库,被用来设计成在低层访问音频,键盘,鼠标,游戏杆,基于OPENGL(一个3D图象开发函数库)的3D 硬件,和2D图象帧缓冲区。它被广泛的用于基于MPEG的媒体播放软件,模拟器,和许多著名的游戏。最著名的游戏是赢得LIUNX组游戏开发大奖的 文明:权利的召唤(Civilization: Call To Power)。-SDL (Simple Direc
COURBES-NURBS-3D-DANS-OPENSCENEGRAPH
- Ce programme affiche une courbe NURBS et les anneaux de sa surface tubulaire associée en 3D. Selon le manipulateur de caméra (voir main.cpp), vous pouvez bouger la caméra avec la souris, ou bien vous balader le long la courbe avec les touches
Opengl-draw-the-3D-curved-surface
- 在 opengl 环境下,绘制3D曲面,可以用来模拟点云的配准等功能-use the opengl to draw the 3D curved surface.
Loop
- 关于带特征的Loop细分曲面造型方法实现,使用OpenGL包显示三维图形的Loop细分曲面。-About the Loop subdivision surface with characteristics, use method of realization modelling OpenGL 3d graphics package showed Loop subdivision surface.
Marching_Cubes
- Marching Cubes: A High Resolution 3D Surface Construction Algorithm MC算法PPT说明-Marching Cubes: A High Resolution 3D Surface Construction Algorithm
OpenGl_3D_1968561282006
- This program can generate 3D surface and terrain from a video source by the image processing technique as well as from a random or fractal source. It is a good base for Remote Sensing, Remote Topography, Radars, GPS and regenerating Earth Terrains fr
Opengl-3D-model
- 基于VC 6.0 开发的demo程序,实现通过Opengl 来绘制出3D的人体模型,可切换网格视图或者光滑面视图-VC 6.0 to develop a demo program to achieve Opengl draw the 3D model of the human body can switch between grid view or the view of the smooth surface
OpenGL-ES2.0_obj
- Android平台的APP代码(Eclipse,ADT),实现了基本3D对象(点,线,面,体)的绘制,单指与双指操控,包含三维的各种变换:平移,旋转,缩放,透视,是学习动画与仿真的入门代码.(Android platform APP code (Eclipse, ADT), to achieve the basic 3D object (point, line, surface, body) rendering, refers to a single and double finger mani