搜索资源列表
SkyAndTerrain
- 构造天空和地面,并能显示当前的位置和移动的速度,很适合3D游戏编程喔~
SkyAndTerrain 绘制天空盒子和地面
- 基于VC和Opengl,绘制天空盒子和地面,采用基本绘制方法,没有用到ROAM,无视区裁剪,一次性全地形绘制。-Effects made with VC example, it is practical. Contains 26 folders, a total of 100 examples of effects
SKYANDTERRAIN
- 天空和地形的制作,opengl c- sky ,terrain ,opengl
SkyAndTerrain
- 基于opengl的天空模型,skybox-Opengl-based model of the sky, skybox
SkyAndTerrain
- 天空和地形的构造,使我们可以在场景中随着地势的高低起伏实现漫游的效果。-Sky and the terrain of the structure, so that we can in the scene with the ups and downs of the terrain to achieve the effect of roaming.
SkyAndTerrain
- OpenGL下编写的地形和天空,漫游的时候,视点会随着地形的起伏而变化。-OpenGL, prepared the terrain and sky, roaming when the point of view will change as the undulating terrain.
SkyAndTerrain
- Opengl游戏编程中的天空和地形的模拟源代码-Opengl Game Programming in the sky and terrain simulation source code
SkyAndTerrain
- opengl写的天空地形加雪花,有需要的朋友可以下载来看那看-written in the sky opengl terrain plus snow
SkyAndTerrain
- OpenGL下编写的地形和天空。基于HENE SDK实现-The preparation of the terrain and sky in OpenGL. Achieve based HENE SDK! !
SkyAndTerrain
- C++实现天空和三维地形的绘制,并且实现了漫游,绘制模式的变换等功能-draw sky and terrian in 3D with C++
SkyAndTerrain
- OpenGL實現遊戲場景地形和天空範例可完整編譯-OpenGL game scene terrain and sky example full compilation
