搜索资源列表
simplification
- 三角片图形简化源代码,使用vc++和OpenGL开发,功能强大-Triangle mesh simplification source code,developed by visual c++ and opengl,it s very useful!
Triangle
- openGL三角形光栅化算法-openGL triangle rasterization algorithm
Color-gradient-triangle
- 渐变三角形,运行程序时在屏幕上先选三点,程序就能自动绘制渐变三角形-Gradient triangle, running the program on the screen before the election three points, the program can automatically draw a gradient triangle
02_DrawTriangle
- nehe的OpenGL源码,源码实现了在一个界面中画出一个三角形和一个四方形-nehe the OpenGL source, source realized in an interface to draw a triangle and a square
Triangle
- 适用OPENGL进行三角网格建模的指导性文章,基本涵盖了三角建模的多种问题-OPENGL application of the triangular grid model for guiding articles, covering a variety of modeling issues Triangle
RayTrace
- 光线跟踪算法的实现。支持平面、三角、立方体、球、二次曲面等实体,进行发射、透射、镜面高光等处理。-Ray-tracing algorithm. Support plane, triangle, cube, ball, and other entities conicoid, launch, transmission, processing, such as specular.
test-segmentation
- terrain height querry, which is represented by triangle mesh
terrain
- 通过triangle strip画三角形来描述地形。先是初始化地形,然后根据鼠标的位置来完成主循环。-Terrain is described by drawing triangle through triangle strip. First we initialize the terrain, and then complete the main loop according to the mouse position.
TriangleEdgeDetection.cpp
- This source code is very useful to detect the edge of triangle shape.It also can be applied to calculate the perimeter of triangle.
2007-7-072
- Triangle Collapse Algorithm Based on Discrete Curvature Estimation-A new mesh simplification algorithm based on surface curvature estimation is proposed and it is on the basis of triangle collapse.According to the discrete curvature on triangle meshe
triangle
- 计算机图形学中魔术三角的算法,可以实现绘制魔术三角形!-Magic Triangle in computer graphics algorithms
Delaunay
- Delaunay三角剖分算法 . 一个非常强劲的VC编的Delaunay三角网生成算法,对您学习VC++或GIS的学习都有很好的帮助作用-In mathematics, and computational geometry, a Delaunay triangulation for a set P of points in the plane is a triangulation DT(P) such that no point in P is inside the circumcircle o
openglone
- 绘制若干OpenGL基本体素(三角形、三角形带、四边形、四边形带)构成的球体,注意球体绘制与球体划分的区别。 可以控制改变球的数量和球的体积,来改变基本体素的数量以及顶点的数量。 可以通过改变glPolygonMode,切换是否填充所绘制的基本体素。 利用函数glutGet(GLUT_ELAPSED_TIME)(returns the time in milliseconds since glutInit or the first
Triangle
- 《D3D图形程序设计》一书中第三章的源码,创建一个三角形-create triangle
Triangle-mesh-dissection
- 三角网格剖分,实现网格的剖分的,便于划分网格-Triangle mesh dissection
triangle
- 绘制一个简单的三角形(适用于初学者)希望大家能指点-Draw a simple triangle (for beginners) hope you can point me to. . .
triangle
- 用opengl绘制三角形,并3个顶点进行光栅化处理-draw a triangle
Triangle-of-Point-Cloud
- Matlab 三维点云三角化 不是平面域的三角化 是三维点云三角化 亲身测试绝对可用!-Triangle of Point Cloud
triangle
- triangle using hfss pro - project file