搜索资源列表
VC+AE
- 以前一直在做AO相关的工作,现在转向AE。虽说,AE与AO的语法接近,但是在入门的时候还是比较不好下手的。经过两天的努力,终于在ESRI中国社区上找到一个关于建立ArcEngine的帖子,写得相当详细。根据该帖我终于建立起了一个框架
ArcGISEngineVC
- VC+AE的开发资料,目前关于VC的AE二次开发较少,希望能提供给大家帮助。-VC+ AE development information on the VC of the AE current secondary development of small, hoping to provide help to everyone.
VCAEdeletelayermovelayer
- 用AE在VC环境中右键删除图层,左键选择图层并移动图层。-AE in the VC environment with the right to delete layers, select layers and move layers left.
identifyTool
- AE开发的查询应用程序(c#\vb\vc多语言源码)已调试运行通过,程序编写规范,附运行效果图! C#+AE开发的基本操作,属性查询,高亮指示查询地点!属性查询、查询地对中显示-AE query application development (c# Bc multi-language source code) has been run through the debugger, programmers norms, the effect of map attached to run! C#
MyGIS
- 利用AE进行编程 实现在vc环境中进行图层的加载 利用鼠标可以点击查看图层中每一块区域的属性 如id号等-AE program use vc implementation environment at the loading layer using a mouse can click view for each layer in a region such as id property, etc.
ArcEngine_TOC_POPMENU
- AE9.3和VC#2008做的一个简单的TOCCONTROL右键弹出菜单,可以控制添加、删除图层;折叠、展开图层列表;缩放到指定图层。-AE9.3 and VC# 2008 to do a simple pop-up menu TOCCONTROL right, you can control to add, delete layer folded layers start list zoom to a specific layer.
yingyangongneng
- 鹰眼功能,是用VC++写的,在AE的开发平台上。大家支持一下啊!-Hawkeye function, is written in VC++, in the AE development platform. We support what ah!
Opeshapefile
- 打开shapefile文件,用的是VC++6.0,是在AE的开发工具中实现的!-Open the shapefile file, using a VC++6.0, is in the AE development tools to achieve!
ShapefileQueryProprety
- shapefile文件图层属性的查询,环境是VC++6.0,开发工具是AE-shapefile layer attribute query file, the environment is VC++6.0, the development tool is AE
CreateLegend
- arcEngine+VC 环境下为某一图层添加图例-Create legend(VC AE)
Openshp
- 利用VC++实现SHP文件的打开,纯底层,没有用到AE-SHP using VC++ implementation file open, pure bottom, did not use AE
3D-Engine-Ex
- 3d图形编程,是用vb,vc#+AE开发的,几个简单程序,-3d graphics programming, vb, vc#+ AE, a few simple procedures,