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很好用的体绘制算法程序,可以展现优美的图形算法。-good use of volume rendering algorithm procedures, able to display the beautiful graphics algorithm.
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用c实现的一个简单的volume rendering algorithm.-c achieved with a simple volume rendering algorithm.
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matlab的raycasting体绘制算法 其中vol表示需要处理的voxel 程序分三部分分别为正面,后面,侧面-Matlab raycasting Volume Rendering Algorithm which vol expressed the need for the gift xel procedures were divided into positive and the back side
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本代码是基于光线投射算法的体绘制基数的应用,其中包括KDTREE等加速算法。-This code is based on ray casting volume rendering algorithm for the application base, including KDTREE other acceleration algorithms.
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一个基于MPI的并行的体绘制算法,该算法是纯软件实现,在无图形卡的机群上使用,含一个简单的医学图象数据。,MPI-based parallel volume rendering algorithm, which is a pure software implementation, graphics cards without the use of aircraft, including a simple medical image data.
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实现了dicom数据的光线投射的体绘制算法,该实现过程借助了vtk来实现,Dicom data implementation of the ray-casting algorithm for volume rendering, the implementation process to achieve with the vtk
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光线跟踪算法进行体绘制 使用C++语言实现-Ray tracing algorithm for volume rendering using the C++ Language
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老外写的GPU加速的raycasting算法,硬件加速算法用CG编写。对学习硬件加速的体绘制算法很有用-Written by foreigners GPU-accelerated raycasting algorithms, hardware-accelerated CG algorithm used to prepare. Learning hardware-accelerated volume rendering algorithm is useful
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图像处理领域,体绘制splatting算法-Image processing fields, Splatting Volume Rendering Algorithm
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基于VTK的三维模型重建,将ct图片序列经过一定的算法完成体绘制-Three-dimensional model reconstruction based on VTK, the ct picture sequence after the completion of a certain volume rendering algorithm
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ray casting 算法实现三维体绘制-ray casting algorithm for three-dimensional volume rendering
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这个是在VC下实现的光线投射的体绘制算法,我已经在机子上实现了,要实现配置好底层的组件-This is achieved under the VC light projection volume rendering algorithm, I have realized in the machine, configured to realize the underlying component
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本代码是用VC++编写的基于光线投射算法的体绘制应用,其效果是一个人的头骨-The code is written using VC++ algorithm based on ray casting volume rendering applications, the effect of a person' s skull
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这是一个基于光线跟踪算法的体绘制的一个小程序,适用于初学者学习。-This is a ray tracing algorithm based Volume Rendering of a small program for beginners.
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这是一个基于OpenGL的光线投射算法的体绘制小程序,3D初学者可以借鉴学习-This is an OpenGL-based ray casting algorithm for volume rendering applet, 3D beginners can learn from
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光线投射算法 三维重建体绘制比较典型算法之一(源码)-Ray casting volume rendering algorithm for three-dimensional reconstruction of typical algorithms (source)
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基于opengl实现的体绘制算法--光线投射算法(ray-casting),程序主要为ray-casting的实现程序。-On opengl achieve volume rendering algorithm- ray-casting algorithm (ray-casting), the program mainly for ray-casting the realization process.
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这个是在VC下实现的光线投射的体绘制算法,我已经在机子上实现了,要实现配置好底层的组件-This is achieved under the VC light projection volume rendering algorithm, I have realized in the machine, configured to realize the underlying component
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图像中的体绘制光线追踪算法,非图形学上的光线追踪,C++实现 ,可供学习参考-Image volume rendering algorithm for ray tracing lighting, non-graphics on the track, C++ achieve, for study and reference
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用VTK实现的各种常用的面绘制、体绘制算法代码,非常实用,吐血推荐-With a variety of commonly used VTK achieve surface rendering, volume rendering algorithm code, very useful, recommended blood
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