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OpenglGame
- 该游戏是一个三维的太空战斗小游戏,几乎包含了一个三维游戏制作的绝大部分关键技术,三维实体绘制,爆炸效果,夜空背景,音响效果,键盘控制-the game is a 3D space combat small game, contains an almost three-dimensional games produced by the majority of key technology, 3D rendering, effects of the explosion, the night sky
MYGAME
- 三维空战游戏实例,本系统包含了一个三维游戏制作的绝大部分关键技术,如三维实体的绘制,爆炸效果,星空背景,游戏主题的生命设置,音响效果等.-3D combat games example, the system includes a three-dimensional games produced by the majority of key technology If 3D rendering, effects of the explosion, the night sky background
Depth-image-based-rendering
- This program implements the rendering framework that is used in the paper D. De Silva, W. Fernando, and H. Kodikaraarachchi, “A NEW MODE SELECTION TECHNIQUE FOR CODING DEPTH MAPS OF 3D VIDEO,” IEEE International Conference on Acoustics, S
