搜索资源列表
Diamond
- 金刚石算法,图形学中的一个常用的算法,而且有代码可以直接运行,绘制你想要的砖石-Diamond algorithm, a commonly used graphics algorithms, and code can be run directly, the brick you want to draw! !
exShader
- OSG结合GLSL,在一个立方体上贴纹理后,对其进行颜色校正,更改为已存在的查找表的颜色值,GLSL可以对纹理颜色值进行更改-OSG integration GLSL, posted in a cube texture is carried out after color correction, change the existing look-up table of color values, GLSL texture color values can be changed
brickShader
- 实现了一个简单的brick shader-umolement a simple brick shader
2d_brick
- 自己设计的OpenGL 2D 砖块游戏,功能基本完整-A 2D OpenGL Brick Game.
osgShaderWoods
- osg的Shader,利用osg与GLSL结合,构建出m木头年轮的表面效果,需要自己下载osg的库和数据文件。-using OSG and GLSL to create Brick face in some models. User should download osg libs and it s data.
detectSurface
- 针对摸个引用,能够分离有限元模型的表面。-It can be useful to separate the surface of a finite element model for certain applications such as fatigue analysis. For example, if cracks are known to initiate on the material surface, then the inclusion of sub-surface element
Create_Bricks
- 在CAD中,指定范围绘制砖块填充图案,砖块的大小和间距可以设定。-Scope specified in the CAD, create a brick pattern, brick size and spacing can be set.
打砖块弹球游戏
- 使用OpenGL图形图像库等逻辑实现的打砖块游戏(A brick game use OpenGL implementation)