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pathedit0919
- 三维骨架运动数据bvh的读取,显示,基于B样条的路径编辑,运动编辑,多种骨架插值算法(四元数+B样条插值)-3D skeleton movement data bvh read, display, based on B-spline path of the editors, sports editors, Skeleton various interpolation algorithm (Quaternion B-spline interpolation)
bioviewer-0.0.21
- A C++/SDL/OpenGL player for the Biovision .bvh file format, which stores hierarchical motion data commonly originating from motion capture hardware. Support for the Kaydara .fbx format (a general 3D interchange format) is planned.-A C / SDL / OpenGL
MotionData
- 读取运动捕捉数据BVH,并用OPENGL绘制出来,能够实现运动数据的播放、旋转、缩放等功能。
bvh.rar
- 人体骨骼动画,BVH格式文件。 是一种树形层次结构表示的人体骨骼,Human skeletal animation, BVH format. Is a tree-like hierarchical structure of the human skeleton
bvhReader.rar
- 运动捕获数据BVH文件阅读器。可以读取运动捕获数据BVH文件,并显示其骨架模型的运动过程。,BVH motion capture data file reader. Can read BVH motion capture data files, and display its skeleton model of the movement.
skinAndskelet.zip
- 一个基于骨骼动画(bvh文件,obj文件)的三维人体运动 程序,c++ opgl,有演示程序 和源码。,Animation based on the bone (bvh file, obj file) of the three-dimensional human motion procedures, c++ opgl, have a demo program and source code.
BVH-player
- BVH Player using opengl
terrain
- 用OPGL实现的渲染地形一.2个地形生成算法 二.地形上的纹理 三.四叉树LOD渲染地形 四.相机剪裁地形 五.天空盒 六.简单海水 七.广告牌 八.光晕 九.地形场景物体与BVH 十.阴影体 十一.碰撞 十二.无限地形-Terrain rendering with OPGL achieve a .2 a terrain generation algorithm 2. Three terrain texture. Quadtree LOD
bvh_player
- bvh player for character animation
BVH
- BVH bone file reader code in C-BVH bone file reader code in C++
bvhdisplaywithopengl
- 本程序源代码是基于visual+opengl,其中文件可以显示BVH文件骨骼的全局坐标,并显示bvh文件的动作。-bvh file display with opengl
ReaderWriterBVH
- 这里是OpenSceneGraph里bvh插件的源代码。对于初学者解析bvh文件有较大的帮助。-bvh file pause
MotionExpPf_V1.0
- 用DirectX将bvh文件绘制出来,初级版,功能简单,易于学习-Bvh files with DirectX drawn Starter Edition, features a simple, easy to learn
MotionExpPf_V1.1
- 用DirectX将bvh文件绘制出来,第二版,增加了一些功能,界面友好-Bvh files with DirectX drawn, second edition, with some added features, friendly interface
MotionExpPf_V1.2
- 用DirectX将BVH文件绘制出来,第三版,增加了一些功能,与数据解析-BVH files drawn with DirectX, third edition, an increase of some of the features, and data analysis
MotionExpPf_V1.3
- 用DirectX将bvh文件绘制出来,第四版,增加功能-Bvh files with DirectX drawn, Fourth Edition, adding features
BVH
- this one part of a solution which can load the BVH file and then it can be used to driving the skeleton.The code is very small.But,it is of great use of study the structure of the BVH file.-this is one part of a solution which can load the BVH file a
HW2_NANCHANGJUN_2014-25159
- BVH 播放器 控制人体运动 用opengl实现-BVH Player hunman motion data
bvh
- bvh 播放器 可以 快进 快退 不限制节点命名 学习用-bvh player can fast forward and rewind do not limit the node naming learn
AABB.tar
- A C++ implementation of a dynamic bounding volume hierarchy (BVH) using axis-aligned bounding boxes (AABBs). The data structure provides an efficient way of detecting potential overlap between objects of arbitrary shape and size and is commonly used