搜索资源列表
2009PatentSYSTEMFOR3DOBJECTRECOGNITION
- Patent:SYSTEM AND METHOD FOR 3D OBJECT RECOGNITION. The present invention provides a system and method for recognizing a 3D object in a single camera image and for determining the 3D pose of the object with respect to the camera coordinate system. In
Position-and-orientation-measurement
- 介绍了用单个CCD 摄像机和超声传感器相结合检测物体位姿的方 法.-Described the use of a single CCD camera and ultrasonic sensors detect objects pose a combination of methods.
5points
- 通过两幅图像间5个已标定的对应点,求出R t矩阵的可能值-An Effi cient Solution to the Five-Point Relative Pose Problem fi nd the possible solutions for relative camera pose between two calibrated views given fi ve corresponding points
epnp
- 国外计算摄像机姿态和位置的高效率代码,时间复杂度和空间复杂度都较低-the efficient calculation code of the camera pose and position,the time complexity and the space complexity is low
astebbin-OpenTLD-MultiView-2b10e77
- 这是一个计算速度很好的视频跟踪算法,能够帮助我们很好的实现视频跟踪的功能-This is an extension of Georg Nebehay s open-source implementation of Zdenek Kalal s Tracking-Learning-Detection algorithm. The purpose of this extension is to add the ability to simultaneously apply a single de
p3p_code_final
- 一种解决p3p问题的matlab&C代码,计算绝对的姿势[ R ]四解决方案,一个相机三3D到2D的对应使用-Compute the four solutions for the absolute pose [R,C] of a camera using three 3D-to-2D correspondences
PnP
- P4P位姿测量算法经典文章,利用矩形的四个顶点可以直接确定相机坐标系与物体坐标系的位姿矩阵及相机焦距-P4P Pose measurement algorithm classic article, the use of four vertices of the rectangle can determine the position and orientation matrix camera coordinate system and the object coordinate system a
BMVC12_code
- Fast Non-uniform Deblurring using Constrained Camera Pose Subspace2012文章源码-Fast Non-uniform Deblurring using Constrained Camera Pose Subspace2012
pose-estimation
- 视觉里程计算法中计算相机的旋转矩阵和平移矩阵(The rotation matrix and the translation matrix of the camera are calculated in the visual odometer calculation)
target_setting
- 对设置人工标志点的目标物进行定位,获得目标相对于摄像机的相对位姿信息(Targeting an object with an artificial marker point to obtain relative pose information of the target relative to the camera)