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fractal7and10
- 《分形算法与程序设计——Visual C++实现》的第七章和第十章源码 包括一维元胞自动机生成的Sierpinski三角形、随机分布的Sierpinski三角形、二维元胞自动机小程序源代码、DLA模型源代码、用DLA模型模拟植物的生长源代码、原点演化圆形边界的DLA程序源垂直演化折线干预的DLA程序源代码、垂直演化汉字干预的DLA程序源代码。 随机中点位移法生成山源代码、三维空间中的分形插值算法源代码-"fractal algorithm and program design
simplification
- 三角片图形简化源代码,使用vc++和OpenGL开发,功能强大-Triangle mesh simplification source code,developed by visual c++ and opengl,it s very useful!
triangle++.tar
- this a visual c + + code for point cloud triangulation, i tried it and it works really in a very good way -this is a visual c++ code for point cloud triangulation, i tried it and it works really in a very good way
judge_if_a_dot_lie_in_a_triangle
- 该程序是C++源代码,功能是判断一点是否在一个三角形里面-The program is C++ source code, function is to determine whether one point inside a triangle
Triangulardecomposition
- 任意多边形的三角凸分解的C语言程序源代码-Triangle Convex Polygon Decomposition of C language source code
zt7278
- 课程作业写的光线追踪算法 包含说明文档C++代码编写场景文件包含 球体 三角形 平面 光源 材料质 镜面 漫反射-Course work includes written documentation ray tracing algorithm C++ code written scene file contains the source material quality ball triangle plane mirror reflectance
fengxingtu
- 用c++编写的分形图的源代码,在计算机图像学中常见的分形图,例如,谢宾斯基三角形。-Fractal images, source code, written in c++ common fractal images in the computer image science, for example, Xiebinsiji triangle.
sanjiaoyingshe
- 这是一个三角映射的用C++实现的代码。主要是应用于denaulay三角划分后用原三角形内的图像映射到自己定义的模版的三角形内。-This is a triangular mapping code use C++ achieve. Is after applied to denaulay triangulation with the image within the original triangle mapped to its own definition of a triangle templ
TrianglesQuads
- 该源码为opengl画三角形和四边形的源代码,用C++语言完成。-The source code for opengl draw a triangle and quadrilateral the source code, with C++ languages completed.
The-C-code-of-Yanghui-triangle
- 杨辉三角的C程序代码,用以学习C语言 ,希望对他人有所帮助-The C code of Yanghui triangle
meshsimplification
- 网格简化程序基于3D三角网格简化,代码简单实用,而且非常有效的节省时间-meshsimplification is a C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes. The goals of the code are ease of use and efficiency, possibly at the expense of some genera
11.2
- ArcGIS中三维数据有3D要素数据和表面数据两种形式。 3D要素数据用来表示离散的对象,每个对象的信息都存储在要素的几何和属性中。 3D要素数据又分为三维点数据、三维线数据和多面体(MultiPatch)数据。 多面体数据根据组成方式的不同又分为Triangle Strip、Triangle Fan和Ring三种类型。 ? 此为ArcEngine开发中三维数据模型源代码。(Three-dimensional data in ArcGIS has two forms: 3D element