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此程序为一图像处理程序,用OPENGL编制,
用户首先选择是绘制二维或三维图形,对于相应的图形输入一定的数据后保存,即可出现需要的图形窗口,可以进行数据预数据,查看变差函数,运用克里格插值,观查图像生成过程及帧描绘过程,最后点击输出即可看到所实现的图形,此为一个非常不错的图形图像处理程序。且是用MFC实现的,功能强大,便于窗口运行。-procedure for an image-processing program, using OpenGL establishment, users fir
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自动绘制等值线的方法从技术方向上看可以分为两大类,插值和曲线拟合.其中曲线拟合总的来说效果不如插值算法经典和应用广泛,效果也较逊色.这里着重介绍插值算法.-Automatic drawing method isogram direction from a technical point of view can be divided into two categories, interpolation and curve fitting. In which the effect of curve
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根据深度图和左视图,平移得到有洞的右视图,再用水平外插法补洞-Obtained according to the depth map and the left side view, pan right side view of the hole, and then the level of the outer interpolation fill hole
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基于两幅视图的纵向插补方法IBR iamge based rendering-Based on two longitudinal view interpolation method
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视图变形技术是对不同视点的物体或景观进行变形时产生新的视点,从而确保一系列真实自然的图像渐变。-View morphing technology is different viewpoints deformation of objects or landscapes generate new viewpoints, thus ensuring a range of authentic natural image gradient.
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