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readwastest
- WAS动画图片 的加载显示。 此代码为wdfpkg中was加载显示的优化算法,代码在绘制时才解压缩图像数据,非常节省内存-WAS loading animation pictures showed. This code was loaded wdfpkg which shows the optimization algorithm, code when mapping solutions in image data compression, Memory is saved
FightPlane4
- 加载GIF动画,并且加入物理系统、如碰撞检测,加载背景音乐,实现了多项技术的综合运用-Load GIF animation, and adding physical systems such as collision detection, loading the background music, to achieve a number of comprehensive use of technology
VC-loading-animations
- VC中加载动画,因为是作业,弄了很久,千辛万苦-VC loading animations, because it is a job, get a long time
Animation-effects-Of-VB
- 多种动画窗口加载和关闭特效示例,内涵十多种显示特效,vb6.0环境下完美运行,保证是原码。-A variety of animation window to load and off effects example connotation ten kinds of display effects, VB6.0 environment perfect run, guaranteed to be the original code.
unity3Dynamic-map.txt
- 由于Unity 不支持GIF动画贴图,所以目前在Unity里面做动态贴图,有两个办法。 一种是将图片导入成关键帧图片序列,类似(0,1,2...)然后在用脚本根据时间逐帧加载贴图. 另一种是将动画里面的关键帧画在一张大图上,然后用OFFSET来根据时间决定贴图的显示位置,从而实现图片改变的动画效果。-Since Unity does not support GIF animated maps, so now there to do dynamic textures in Unity