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SmartSharp
- 一个用C#写的3D 引擎 一共有10,000余行代码-With C# write a 3D engine, a total of more than 10,000 lines of code
VRML.sample
- VRML很不错的初学实例,每行代码都有详细的注释-VRML is a good beginner instance, each line of code has detailed notes
Iterative-Closest-Point-Method
- icp(iterative closest point)的代码,本人已经使用过了,效果还行,总共就一个文件,所有的函数都写在这上面了-icp (iterative closest point) of the code, I have used, and the results were OK, total on a file, all of the functions are written in it.
texture
- 新增的第一行是#include <stdio.h> 。它允许我们对文件进行操作,为了在后面的代码中使用fopen(),我们增加了这一行。然后我们增加了三个新的浮点变量...xrot、 yrot、zrot。这些变量用来使立方体绕X、Y、Z轴旋转。最后一行GLuint texture[1]为一个纹理分配存储空间。如果您需要不止一个的纹理,应该将数字1改成您所需要的数字。 -The first line is the new# include <stdio.h>. It a