搜索资源列表
De
- 三角剖分。用于平面图形的三角划分,此为基本函数-triangulation. For graphic triangulation, this basic function
rect3D
- 基本的三维图形变换,有平移,放大,旋转 -basic 3D graphics transformation, translation, zooming and rotating.
AlphaTest
- 这是3D图形,对初学者有很大的帮助,很基本的内容!建议大家下来-This the 3D graphics, for beginners will be very helpful, very basic content! We look at the proposal down. .
3D
- visual basic语言的图形的三维变化,包括旋转,移动,放缩,投影.
翼边结构
- 计算机图形学中最基本的翼边结构,本小程序采用vc实现了此中结构。-Computer Graphics basic winged edge structure, the small program using vc There is a realization of the structure.
VC环境下3D图形旋转,实现简单图形算法
- 是一个简单的实现了基本图形学算法的程序,包括绘制图元,区域填充,三维变换等算法的实现-is a simple realization of the basic graphics algorithm procedures, including mapping map yuan, regional filling, such as 3D Transform algorithm implementation
4-2三维图形的转换
- 对绘制的三维几何图形实现平移、旋转、变比的基本变换-Drawing on the realization of 3D geometry translation, rotation, variable than the basic transformation
osg
- OSG的基础教程,本书可以给 每一个场景图形开发技术的初学者-the basic osc course for learners
bianhuan
- 本程序实现基本图形学3维变换算法,采用VC开发环境编写-This procedure to achieve the basic 3-dimensional graphics transform algorithm, using VC development environment to prepare
CADInnovate12.23.1
- Acis R15,hoops/mfc 12.0, xt12.0 写的一个 图形绘制软件的框架。Vc 2003 平台。 有基本的基于上面所述的组件组成的3D造型的演示。-Acis R15, hoops/mfc 12.0, xt12.0 to write a graphics rendering software framework. Vc 2003 platform. Based on the above basic components described in the presentati
BouncingBall
- 实现java3d基本图形的三维实现,非常有动感,-Java3d to achieve the realization of the basic three-dimensional graphics, a very dynamic,
ConeDisplay1
- 基于java3d的功能实现三维基本图形运动,是基础的计算机图形。-Java3d function based on the realization of the basic three-dimensional graphics campaigns, is the foundation of computer graphics.
ConeDisplay
- 基于java3d的功能实现三维基本图形运动,是基础的计算机图形。-Java3d function based on the realization of the basic three-dimensional graphics campaigns, is the foundation of computer graphics.
DisplayLines
- 基于java3d的功能实现三维基本图形运动,是基础的计算机图形。-Java3d function based on the realization of the basic three-dimensional graphics campaigns, is the foundation of computer graphics.
DisplayLinesPointsb
- 基于java3d的功能实现三维基本图形运动,是基础的计算机图形。-Java3d function based on the realization of the basic three-dimensional graphics campaigns, is the foundation of computer graphics.
DisplayPointsp
- 基于java3d的功能实现三维基本图形运动,是基础的计算机图形。-Java3d function based on the realization of the basic three-dimensional graphics campaigns, is the foundation of computer graphics.
GullCG
- 基于java3d实现基本三维图形,很动感,实现了基础的计算机图形学。-Java3d based on the realization of the basic three-dimensional graphics, it is dynamic, based on the realization of the computer graphics.
PictureBall
- 基于java3d实现基本三维图形,很动感,实现了基础的计算机图形学。-Java3d based on the realization of the basic three-dimensional graphics, it is dynamic, based on the realization of the computer graphics.
球面光源和材质交互作用算法
- 计算机图形学基础案例,球面光源和材质交互作用算法。(Basic cases of computer graphics, spherical light source and material interaction algorithm.)
VTK图形图像开发进阶 随书代码
- 本书系统地介绍了VTK基础知识与开发技术,帮助VTK用户从入门到进阶,快速进入项目实战。本书第l章是VTK概览,介绍VTK的发展和编译安装;第2章以实例开题,分析VTK渲染引擎和可视化管线;第3章介绍VTK的基本数据结构,并在第4章中以实例分析VTK中数据读写功能;第5~6章通过实例阐述VTK在图像和图形处理中的应用;第7章分析VTK的体绘制技术;第8章讲述VTK交互技术;第9章内容为VTK在Qt、MFC等环境下的开发技术;第10章分析了VTK的基础架构和管线机制,并通过实例讲解自定义Filte