搜索资源列表
Quick.Start.Virtools
- 用于游戏开发的工具Virtools的使用,这个工具是很出名的,可以制作强大的3D效果.-for game development tools addressed the use of this tool is very well-known, it produced powerful 3D effects.
torqueCH2
- 3d游戏开发大全书所附带源吗,第二章,开发环境UltraEdit-3d game development book volumes attached to the source? II, development environment UltraEdit
3dstate
- 关于一个很好的开源引擎3dstate的游戏开发格式说明文档。-on a good revenue engine 3dstate development of the game format documentation.
DirectX07
- 游戏开发导引第七章源码,三角形面的绘制,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传-game development Seeker Chapter VII source, triangular surface mapping, a good book, portal not found on the source code, upload it, too (a total of more than 10 trillion) download diffic
DirectX08
- 游戏开发导引第八章源码,立体面的绘制,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传-game development Seeker Chapter VIII source, three-dimensional surface rendering, a very good book, not found on the portal source code, Upload it, too (a total of more than 10 trillion) d
DirectX10
- 游戏开发导引第十章源码,纹理贴图,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 10 source, texture mapping, a good book, not found on the portal source code, Upload it, too (a total of more than 10 trillion) download difficu
DirectX11
- 游戏开发导引第11章源码,颜色混合,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 11 of the source code, color mixing, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, bu
DirectX12
- 游戏开发导引第12章源码,网格应用,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 12 source, grid, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but separated from Bud
DirectX13
- 游戏开发导引第13章源码,骨骼动画,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 13 source, skeletal animation, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but sepa
DirectX14
- 游戏开发导引第14章源码,地形渲染,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 14 source, topography exaggerated, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but
3D_Game_Develop_Demo
- 3D游戏开发步步高系列课程的课件和源代码,由资深游戏开发专家制作,微软公司和CSDN教学课程,会带给你很多启发,是学习3D游戏开发的好资料.-3D game development step by step series of courses and courseware source code, with the veteran game development experts production, Microsoft and CSDN teaching courses will give
DirectX3D游戏开发编程基础源码
- DirectX3D游戏开发编程基础源码 著名的红龙书
[3D数学基础:图形与游戏开发][随书源码]
- [3D数学基础:图形与游戏开发][随书源码]
ogre 进行3d游戏开发的适合初学者的良好书籍
- 这是一本关于ogre进行3d游戏开发的适合初学者的良好书籍,共享给更多的朋友。-This is a book about 3d game development ogre for a good book for beginners, to share to more friends.
DirectXSourceCode.rar
- 《DirectX 9.0 3D 游戏开发编程基础》的所有源代码,适合入门及提高,结合书本的话效果更佳。,《DirectX 9.0 3D game development program based 》 all source code, suitable for entry and upgraded, and if combined with better books.
Terrain
- Direct3D游戏开发里的一个简单例子,实现了地形的绘制-Direct3D game development in a simple example of implementation of the terrain rendering
jingmianxiaoguo
- D3D游戏开发 DirectX 9.0 游戏渲染 镜面效果-D3D Game Development DirectX 9.0 games mirror effect rendering
shexianpengzhuang
- D3D游戏开发 DirectX 9.0 射线碰撞示例-D3D Game Development DirectX 9.0 Collision-ray sample
3D数学基础图形与游戏开发
- 《3D数学基础:图形与游戏开发》主要研究隐藏在3D几何世界背后的数学问题。涵盖了理论知识和C++实现代码。理论部分解释3D中数学和几何之间的关系,列出的技巧与公式可以当做参考手册以方便查找。实现部分演示了怎样用代码来实现这些理论概念("3D mathematical foundation: graphics and game development" focuses on the mathematical problems hidden behind the 3D geome
《DirectX 9.0 3D游戏开发编程基础》源码Pascal版
- 《DirectX 9.0 3D游戏开发编程基础》源码Pascal版 《DirectX 9.0 3D游戏开发编程基础》源码Pascal版