搜索资源列表
ProceduralFire
- 一个模拟火焰的例子The ProceduralFire sample demonstrates the use of pixel shaders to procedurally generate natural phenomena such as fire.
DEMO_Kool_Fire_Exe_And_Src
- 国外牛人写的火焰模拟的程序,文件较大,程序运行需要特定的硬件环境(对显卡要求比较高),做火焰模拟的学者可以下载去好好研究
fire32.tar
- 火焰模拟源代码--该程序是运行在linux下的,32x32x32 grid, moderate randomne
MYFIRE2
- oepngl实现火焰的模拟 采用粒子系统和纹理映射
osgvr
- 基于OSG的火焰模拟程序 事先需要先安装osg-OSG-based simulation of the flame need to be installed prior osg
ViewTest
- 在Qt环境下,使用粒子系统实现的一个蜡烛火焰模拟的模拟。-the simulation of candle flame via particle system.
Mufire
- 基于c++6.0的MFC框架编写了粒子模拟火焰,简单的可视化效果-Based the MFC framework c++6.0 prepared particle simulation flame, simple visualization
SceneDemo
- 基于现代OpenGL的火焰粒子系统的模拟,采用双缓冲思想,将粒子的计算搬运到了GPU上进行并行计算,加快粒子系统的模拟速度。(Based on the modern OpenGL simulation of the flame particle system, the double buffer idea is adopted to transfer the computation of particles to GPU for parallel computation, which accel