搜索资源列表
BoneAnimation
- 一个骨骼动画的示例程序,主要演示了基于骨骼的网格变形,使用前向运动学.-This is intended to demonstrate bone-based mesh deformation (Forward Kinematics).
warping-simulation
- 使用matlab编写。使用质点-弹簧模型模拟三维网格的变形过程。-we apply the mass-spring model to simulate the deformation of 3D mesh using matlab
Project
- 读取3D模型(wrl格式),获取控制网格,拾取控制网格上的顶点,改变其空间位置,相应的模型会随着变形。-Read the 3 d model (WRL format), access control grid, pickup control mesh vertices, and change the space position, the corresponding model with the deformation.
nonrigidICP
- 非刚性ICP 三维网格模型的配准计算,使用径向基函数计算局部变形-non rigid ICP