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3Dsuanfa
- c++中的数值算法 Bsp分割算法简述.地形碰撞检测方法,地形渲染的动态LOD四叉树算法详细实现.高级碰撞检测技术.四叉树和八叉树的剔出选择.图片镂空算法集合-c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algorithm in detail quadtree achiev
cube-test
- 自己用OpenGL和C++编的小程序,是一个立方体旋转的 -a program develped by openGL and C++。。A rotation cube~~this sample have depth perception。。dynamic
OpenGL
- 基于c++和|openGL三维动态库建立的三维可视化场景。-Based on c++, and | openGL libraries establishment of three-dimensional dynamic three-dimensional visualization of the scene.
SPRING_VC2005
- 使用Visual C++语言实现了一个弹簧模拟系统,通过将弹簧上的作用力与弹簧的形变相关联,实现动态的弹簧模型仿真,可以方便地在该系统之上实现更多的应用-Using Visual C++ language, a spring simulation system, by the spring force on the deformation associated with the spring, the spring model of dynamic simulation, the system
crystalspace-src-1.2.1
- 一个采用C++,python,C#等语言实现的3D图形编程。-Crystal Space is an Open Source 3D SDK for Unix, Windows, MacOS/X. It renders with OpenGL or software and features curved surfaces, volumetric fog, dynamic colored lighting, terrain engine, LOD, procedural textures, por
1
- 基于OPENGL和c语言开发的三维动态地形生成。可以运行。有说明。-Based on the the OPENGL and c language development of three-dimensional dynamic terrain generation. Can run. Described.
gearModeling
- OpenGL和C++编写的动态齿轮~~~~~有兴趣的可以下载运行-The dynamic gear use OpenGL and C++. You can download and run if you are interested in it.
dynamicscene-cpp
- c++实现动态场景,linux(fedora)运行正常-implement the dynamic scene by qt c++,work normally on fedora