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ode-0.11.1
- 可以用于rigid body等动画的仿真open dynamic engine最新版本。本人已经创建工程的ODE,全国首发,SLN文件在\ode-0.11.1\build\vs2008下,打开为可以运行的sample程序。-Open dynamic engine, which is used to animation simulation, such as rigid body. It is called as physical engine. I have make the ODE to be
DXFREAD
- 本人修改了很长时间,但是还不够全面,这个程序使用VC++编程,功能是可以读取DXF图形文件并显示-I changed a long time, but it is not comprehensive enough, this program uses VC++ programming, functions can read and display DXF graphic files
SwitchExample
- 一个VC实现Vega动画的例子。 使用Creator中的switch节点实现交互动画。 switch节点的资料极少,我来提供这个。 程序要编译运行请先安装Vega。-A VC to achieve Vega animation example. Creator of the switch node uses interactive animation to achieve. switch node, very little information, I have to provide
perlin-code-fo-VCPP-201310
- PERLIN噪声,vc程序,自己受益很多,希望对你有帮助-PERLIN noise, vc procedures, they benefit a lot, I hope to help you
Flowing-Fountain
- Butterfly flying simulation opengl achieve texture mapping te Point cloud data were displayed, OpenGL implementation model based opengl an image production, dynam The template code, can realize th Opengl achieve the collision with
manyou
- 这个是在vc++的环境下用osg编的漫游系统,包含源代码和截图,希望对您有用-This is in an environment with osg series vc++ roaming system, including source code and screenshots, I hope useful for you
