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Chapter8_11
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧\"Bible\"书名,能让你了解Directx强大的2D和3D功能。此为8至11章源代码 -DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD sourc
Chapter12_19
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。不愧\"Bible\"书名,能让你了解Directx强大的2D和3D功能。此为12至19章源码-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source,
3D_Game_Develop_Demo
- 3D游戏开发步步高系列课程的课件和源代码,由资深游戏开发专家制作,微软公司和CSDN教学课程,会带给你很多启发,是学习3D游戏开发的好资料.-3D game development step by step series of courses and courseware source code, with the veteran game development experts production, Microsoft and CSDN teaching courses will give
free_fem_heat2
- 呵呵,上次有朋友说没完全,再把所有的文件上传,希望给你方便啊:有限元的三维心脏建模,用C++编写的3-D绘图的软件的源码,跟大家分享一下.. -Oh, a friend of mine said last not completely, and then upload all the documents, and hopes to give your convenience ah : 3D finite element modeling heart, prepared by the C 3-D
GaborSimko
- The scene contains the following features a) Mirror effect b) An own stencil lighting effect c) Mesh and camera loader d) Bezier spline camera e) Tunnel f) Blending (Fade effect - color/picture, tunnel)
UnderstandingOpenGL
- 最基本的openGL程序用鼠标,w,a,s,d键控制方向.包含基本的光照设置,希望对者有帮助.
ROAM-LOD
- ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default
三维地形
- <p><strong>GIS (Geographical Information System) is a computer support system that represents data using maps. It helps people access, display and analyse data that has geographic content and meaning. For those not familiar with GIS, it u
D3Ddemo.rar
- 一个功能非常完善的基于D3D的3维编程demo。,A very well-D3D-based 3-D programming demo.
3DMed_OpenSource
- 这是一个3D医学图像处理软件,可以对图像进行分割和配准,对于三维和二维的医学图像都可以使用。-This is a 3D medical image processing software, you can image segmentation and registration for three-dimensional and two-dimensional medical images can be used.
3DGraphicsDesignSystem
- 系统能够设计三位立体图形,通过鼠标可以拖动物体从各个角度进行查看。也可以设定物体的运动滚及,让物体*等。-System can design 3-D graphics, a mouse can drag the object from different angles to view. Can also set the roll and movement of objects, so that an object such as freedom of movement.
D3D_Skybox
- 应用D3D创建天空盒子的源代码,用D3D编写的,可运行-Create a sky box D3D application source code, using D3D prepared to run
3D_piano
- 场景控制:ESC:退出程序 F1:窗口模式或全屏模式的切换 A,S,D,F,J,K,L:分别发出1-7四个音. -Scene control: ESC: exit procedures F1: window mode or full-screen mode switch A, S, D, F, J, K, L: the sound of four separately issued 1-7.
flag
- 计算机图形综合实验四,摄像漫游与环视, 绘制至少一个三维物体及场景;在场景中添加上适当的光源,给物体贴上适当的纹理图, 实现摄像漫游:通过鼠标来上下左右地移动摄像机,也可通过键盘W、S、A和D键(或向上、向下、向左和向右方向键)来前后左右地移动摄像机,实现摄像机环视:通过鼠标或键盘旋转摄像机环顾四周,包括左右巡视、向上仰视和向下俯视-Experiment IV computer graphics, camera roaming and looking around, drawing at lea
LOD
- LOD地形漫游程序,对想学习3维地形编程的来说是很好的参考资料-LOD terrain roaming procedures, want to learn 3-D terrain programming is a good reference for
keyboard3D
- 建立一个三维坐标系,鼠标的四个键u/d/l/r/n/f控制木棒上下左右前后移动-The establishment of a three-dimensional coordinate system, four button mouse u/d/l/r/n/f control stick up and down before and after moving around
Globe
- 球体的透视图绘制和消隐算法的实现,程序中菜单可以设置球体的半径,颜色和视点的位置,通过键盘上的方向键可以实现球体的移动,W、S、A、D键可以实现球体的旋转,源码中也有详细的注释,算法设计思想可以参考help.doc文档-Sphere perspective drawing and blanking algorithm implementation, the program menu, you can set the sphere radius, color, and the location o
F.L.U.D.D
- Mario s water gun as a .3ds file
Drawing-an-Image-as-a-3-D-Surface-
- 根据影像的色彩,绘制成3D表面,代码比较精炼,适合学习-Drawing an Image as a 3-D Surface
PVSystemDesign
- 实现按键控制模型转动功能,可以用上下左右或者w、a、d、s等按键来控制模板的转动-Turn the function keys control model to achieve, you can use up and down or w, a, d, s and other keys to control the rotation of the template
