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sample demo
- This source make CView window under CView using CWnd control. You need Visual C++ 7.1 to read this source project. I create this project on Visual Studio
vpmotion_drive
- vega prime与C++混合编程实例,模拟驾驶车辆运动,可以左转右转,加速减速,刹车等功能,可以用键盘和鼠标控制。-This sample illustrates the use of the drive motion model (vpMotionDrive). It defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() method to allow for
Example3D
- 更新的这个C++代码范例演示了一个简单3D引擎。显示屏上所有可见内容都用Open GL ES作了3D渲染;如果终端支持的话该范例也支持硬件加速。这个应用支持S60 3rd Edition及后续版本,可适应不同屏幕尺寸和显示方向。经过更新的这个版本提供了加强的纹理载入并增加了堆与栈的大小。可以从诺基亚论坛网站下载支持S60 2nd Edition和Series 80 2nd Edition的独立范例。主要的类有:OpenGL ES (API), CIdle, Math, CImageDecoder
Direct3D
- Bumpmapping is an advanced multitexture blending technique that can be used to render the appearance of rough, bumpy surfaces. The bump map itself is a texture that stores the perturbation data. Bumpmapping requires two textures, actually.
cube-test
- 自己用OpenGL和C++编的小程序,是一个立方体旋转的 -a program develped by openGL and C++。。A rotation cube~~this sample have depth perception。。dynamic
dx9_point_light
- //Name: dx9_point_light.cpp //Author: Kevin Harris // Last Modified: 02/17/05 //Descr iption: This sample demonstrates how to setup point lighting with //Direct3D. The sample also demonstrates how the tessellation // or triangle count of
Framework_for_the_preparation_of_3D_games_with_C_s
- 用C编写3D游戏框架示例的文档,包含了重要的代码。可供学习和使用。-Framework for the preparation of 3D games with C sample documents, including the important code. For learning and use.
ChapterData_3D_Game_engine
- 一本介绍 3D 游戏引擎开发的书籍随书附带的源代码。-3D Game Engine Programming (C) 2004 Oliver Duvel, Stefan Zerbst CD-ROM Contents: 1. Chapter Data 2. Tools 3. Sample Chapters ____________________________________________________________________ 1
AnyCAD_Sample-4.0
- 免费版anyCAD插件,功能强悍的3D创建插件(AnyCAD Sample 4.0,2013)
