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SGSDK
- 烁光3D引擎演示版SDK,该引擎是在directx9.0c环境下开发,用的是C++VS2005. 目前该引擎支持天空盒,地形,.X骨骼动画,AABB碰撞检测,粒子系统,3D音效,MP3播放等功能-3D engine demo version of the SDK, the engine is under development directx9.0c environment, C is the VS2005. The engine currently supports sky boxes,
ModelFeature
- 本代码是三维图形编程代码,用的C#和DirectX,实现三维模型文件X文件的加载,三维模型的渲染
3Drotation
- 目标绕x,y,z坐标轴旋转。turbo c-Targets around the x, y, z coordinate axis. turbo c
crystalspace-src-1.2.1
- 一个采用C++,python,C#等语言实现的3D图形编程。-Crystal Space is an Open Source 3D SDK for Unix, Windows, MacOS/X. It renders with OpenGL or software and features curved surfaces, volumetric fog, dynamic colored lighting, terrain engine, LOD, procedural textures, por
3D-Scene-rendering-based-on-OSG-
- 此代码实现在OSG下的场景的渲染,其中包括按键控制天气效果(雨(y/Y)、雪(x/X)、雾(c/C))和爆炸的烟雾(b/B)。而且实现场景的漫游功能(a/s/d/w、方向键4个)。-3D scene rendering based on OSG!
conv3ds
- 装换工具 将3ds文件装换为x文件 这样c++可以直接调用-3ds max
3DGPL.ZIP
- 饱含了基本的3D图形库,可以运行在MS DOS环境-contains C sources of a portable basis 3-D library compilant under MS-DOS(WATCOM-C,DJGPP,BORLAND-C),MS-WINDOWS, X-WINDOWS and NeXTStep,
003494update_SCode
- There exists a gap in the game programming market where beginning programmers are finding themselves without an introductory guide. Existing books focus on the 3 D component of Direct X only, leaving readers without a complete understanding of Direct
scene_labelling_rgbd-groovy
- 基于PCL的图像识别处理,CL(Point Cloud Library)是在吸收了前人点云相关研究基础上建立起来的大型跨平台开源C++编程库,它实现了大量点云相关的通用算法和高效数据结构,涉及到点云获取、滤波、分割、配准、检索、特征提取、识别、追踪、曲面重建、可视化等。支持多种操作系统平台,可在Windows、Linux、Android、Mac OS X、部分嵌入式实时系统上运行。-Image recognition based on PCL