搜索资源列表
游戏编程中的矩阵操作、堆栈及向量类源代码
- 三维图形、3D游戏编程中的矩阵操作、堆栈及向量类源代码-3D graphics, 3D game programming matrix operation, stack and source code vector category
Drectx 3D图形编程实例源代码
- Drectx 3D图形游戏编程实例源代码,包括directx9初始化、图形的着色、顶点缓冲及3D效果等-Drectx game 3D graphics programming source code examples, including directx9 initialization, graphics rendering, a vertex buffer and 3D effects
T3DIICHAP02
- 3D游戏编程大师技巧第二章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter II source code, Sharing, we interact more
T3DIICHAP03
- 3D游戏编程大师技巧第三章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter III source code, Sharing, we interact more
T3DIICHAP05
- 3D游戏编程大师技巧第五章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter V source code, Sharing, we interact more
T3DIICHAP06
- 3D游戏编程大师技巧第六章源代码,共享之,大家多多交流-3D game programming skills Masters Chapter VI source code, Sharing, we interact more
ATL-DirectX
- ATL写的基于DirectX的 游戏引擎源代码.zip-ATL was based on the DirectX game engine source code. Zip
DirectX07
- 游戏开发导引第七章源码,三角形面的绘制,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传-game development Seeker Chapter VII source, triangular surface mapping, a good book, portal not found on the source code, upload it, too (a total of more than 10 trillion) download diffic
DirectX08
- 游戏开发导引第八章源码,立体面的绘制,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传-game development Seeker Chapter VIII source, three-dimensional surface rendering, a very good book, not found on the portal source code, Upload it, too (a total of more than 10 trillion) d
DirectX10
- 游戏开发导引第十章源码,纹理贴图,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 10 source, texture mapping, a good book, not found on the portal source code, Upload it, too (a total of more than 10 trillion) download difficu
DirectX11
- 游戏开发导引第11章源码,颜色混合,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 11 of the source code, color mixing, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, bu
DirectX12
- 游戏开发导引第12章源码,网格应用,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 12 source, grid, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but separated from Bud
DirectX13
- 游戏开发导引第13章源码,骨骼动画,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 13 source, skeletal animation, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but sepa
DirectX14
- 游戏开发导引第14章源码,地形渲染,书很好,BaiDu上搜不到源码的,故上传,太大了(总共200兆)难下载,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 14 source, topography exaggerated, a good book, not found on the portal source code, Upload it, too (total 200 megabytes) hard to download, but
ShaderPrimerClassic
- 《Shaders for Game Programmers and Artists》及随书源代码,好艰难才搜集到的,本书对Shader入门非常有用-Shaders for Game Programmers and Artists and the book s source code, so difficult to collect it, and this book very useful entry on the Shader
S.M
- 一款节奏设计得非常好的2D游戏的源代码,版权属于原作者-Designed to be a very good rhythm 2D game source code, copyright belongs original authors
3DDeskBall
- 用OpenGL实现的非常不错的网络游戏:三维台球的源代码-OpenGL implementation with a very good online game: source code for three-dimensional billiards
code
- 3D数学基础:图形与游戏开发 配套源码 《3D数学基础:图形与游戏开发》专业培训机构指定教学参考书,多家游戏开发企业共同推荐,游戏业界权威,探索游戏开发背后的核心秘密。《3D数学基础:图形与游戏开发》主要介绍了基本的3D数学概念,这对电脑游戏开发人员和编程人员来说尤为重要。作者详尽地讨论了数学理论,并在必要时提供几何说明,帮助读者形成直观的3D感。书中还提供了将理论应用于实践的C++类,并且在每章结尾处提供练习。《3D数学基础:图形与游戏开发》介绍了基础概念,如向量、坐标空间、矩阵、变换、欧
3dmath-code
- 这是3D数学基础:图形与游戏开发里面的源代码,直接用就可以了-This is a 3D mathematical foundation: graphics and game development inside the source code can be directly used
intel_mutilcore_smoke-source-r1.2
- intel 基于多核优化游戏引擎示例代码。根据cpu核心数创建多个线程,并行处理AI 物理、特效 渲染等,提高帧率和流畅度。由于pudn文件大小限制,删除了资源文件,只留下源代码。-intel multicore optimized game engine example is based on code. Creating multiple threads based on the number of cpu core, parallel processing AI physics, effe