搜索资源列表
dijkstra_simple
- 一个简单的Dijkstra算法的实现,用一个数组来表示邻接矩阵-a simple realization of the Dijkstra algorithm, using an array said adjacency matrix
Graphics3DMatrix
- This a 3D matrix class useful for drawing 3D graphics in Java. It implements several of the 3D transformations such as rotation, translation, and projection.
Mesh45
- 三维科学图形包括三维网线图形;三维线状图形;三维坐标设置;填充网状图形;填充颜色的层数;颜色分层的数值条;向顶部和底部投影;边框设置;背景颜色设置;实体图形;等高线图形。给定zij=f(xi,yj)离散数据点,三维图形控件可以绘制出各种精美的图形。三维 图形控件包含的文件有:mesh45.ocx,olch3d32.dll,meshxyz.dll。-Three-dimensional graphics, including three-dimensional network of scientif
Threedimensional
- 这是一个三维重建程序,用于双目视觉中,由两个投影矩阵反求三维点-This is a three-dimensional reconstruction procedure for binocular vision, the projection matrix by the two reverse three-dimensional point
packmk2
- 用D3D写的海面,用复杂的投影矩阵变换实现了场景无限宽广的高真实度海面模拟,实现了不同风级下的波浪起伏,高光效果,海水透明效果,供需要的人学习借鉴。内含场景操作说明文档-D3D written off by using the complex transformation of the projection matrix to achieve a wide range of high-scenes unlimited degrees off a true simulation, to achie
VECTOR1
- A four stroke engine simulation using vector graphics. Matrix transformations
targetselect
- 本程序主要作用是,在窗口中确定用户所选择的目标,采用的技术是OpenGL中的selection,通过设置一个选择矩阵进行实现。-A major role in this process is that in the window determine the user' s choice of targets, using the OpenGL technology is in the selection, by setting a selection matrix to achieve.
MatrixInversionv1.1
- the program is about GPU calculation. it provide a powerful GPU calculation for matrix
CoolCode_Src
- 一个很酷的3D算法演示,包含矩阵旋转、透视投影-A cool demo of 3D algorithms, including matrix rotation, perspective projection
3dGraphics
- 这是一整套数学库,包含了向量、矩阵及二维距离、三维距离、二维相交、三维相交的若干问题。-This is a set of math library, contains a vector, matrix, and two-dimensional distance, three-dimensional distance, two-dimensional intersection, three-dimensional intersection of a number of issues.
matrixProjection
- It describes the matrix Projection in a 3d space
matrixModelView
- The modelView Matrix in a 3d space
MatrixTransform
- 这是基于osg的一个矩阵变换节点(MatrixTransform)示例-This is based on a matrix transformation osg node (MatrixTransform) sample
3DVC
- 要求首先绘制一些美观的三维图形,然后根据3D变换矩阵算法,使图形在键盘或鼠标的控制下进行几何变换。本实验的目的在于使学生了解绘制三维图形的方法,巩固对图形几何变换的理解,掌握在VC中实现三维图形的几何变换的方法。-Asked first of all draw a number of beautiful three-dimensional graphics, and 3D transformation matrix based algorithm, so that graphics on the
MFC3D
- 要求首先绘制一些美观的三维图形,然后根据3D变换矩阵算法,使图形在键盘或鼠标的控制下进行几何变换。本实验的目的在于使学生了解绘制三维图形的方法,巩固对图形几何变换的理解,掌握在VC中实现三维图形的几何变换的方法。-Asked first of all draw a number of beautiful three-dimensional graphics, and 3D transformation matrix based algorithm, so that graphics on the
HUITU
- 要求首先绘制一些美观的三维图形,然后根据3D变换矩阵算法,使图形在键盘或鼠标的控制下进行几何变换。本实验的目的在于使学生了解绘制三维图形的方法,巩固对图形几何变换的理解,掌握在VC中实现三维图形的几何变换的方法。-Asked first of all draw a number of beautiful three-dimensional graphics, and 3D transformation matrix based algorithm, so that graphics on the
viewer3d_version7d
- 三维显示某个.mat格式的矩阵,灯光亮度可调,并有伪彩色渲染的功能-A three-dimensional display. Mat matrix format, lighting, adjustable brightness, and a false color rendering of the function
Matrix
- OSG中各种矩阵变换 包括各种不同的方法 以及说明-OSG in a variety of matrix transformations include a variety of methods and instructions
gr_adjacency_matrix
- adjacency matrix. This an NV by NV matrix A in which A(I,J) is the number of edges between nodes I and J. Ordinarily, this value is either 0 or 1, although there are natural extensions to this idea.-returns the adjacency matrix of a graph.
matrix
- 帮助理解旋转矩阵的windows程序,可以旋模型观察旋转矩阵的实时变化。-A program to help user understanding the transfer matrix of OpenGL