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3Dsuanfa
- c++中的数值算法 Bsp分割算法简述.地形碰撞检测方法,地形渲染的动态LOD四叉树算法详细实现.高级碰撞检测技术.四叉树和八叉树的剔出选择.图片镂空算法集合-c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algorithm in detail quadtree achiev
vbdiaoyo32
- 介绍了作为开发软件的重要工具Visual Basic和MATLAB的发展情况,论述了利用Visual Basic 6.0中的ActiveX技术调用MATLAB的计算引擎,给出了Visual Basic和MATLAB联合开发的方法,使MATLAB 能在VB环境下运行,实现了VB的可视... -Introduced as an important tool for the development of software development in Visual Basic and MATLAB
3D数学基础
- 3D数学是一门与计算几何相关的学科,计算几何则是研究怎样用数值方法解决几何问题的学科。3D数学和计算几何广泛应用在那些使用计算机来模拟3D世界的领域,如图形学、游戏、仿真、机器人技术、虚拟现实和动画等。(3D mathematics is a subject related to computational geometry. Computational geometry is the subject of studying how to solve geometric problems by