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MyWater.基于vc++使用opengl开发的3D水纹波浪
- 基于vc++使用opengl开发的3D水纹波浪, 场景绘制与渲染 BOOL CMyWaterView::RenderScene() { glClear(GL_COLOR_BUFFER_BIT) glPushMatrix() glScalef(10,1,10) if (!rgb) glColor3f(.31, .41, .97) else glColor3f(1.f,1.f,1.f) glTranslat
florian_ocean
- 一個3d的fft ocean wave simulation-a 3d fft ocean wave simulation
distort
- 用C语言和Opengl实现的3D 水波效果,点击图形会出现水波花纹-Click graphic water wave pattern using the C language and Opengl realize the 3D wave effect
short_wave
- 在MFC下结合opengl写的短峰波仿真程序-In combination MFC opengl write a short peak wave simulation program
water-opengl
- 基于C++,opengl的3d水波编程,自动生成纹理,或者通过给定纹理,达到逼真效果。-Based on C++, opengl 3d wave of programming, automatically generate textures, or by a given texture, to achieve realistic results.
GerstnerWave
- 该代码通过OpenGL语言编写的基于Gerstner波形成的动态海浪模型(this is a Dynamic wave model based on Gerstner wave using OpenGL)
ktnug
- Based chebyshev underwater acoustic signal analysis, Energy spectrum analysis and calculation, Computation Method D phononic bandgap plane wave.
4764
- Using common plane wave expansion method, Calculation of growth, entry-level program grains Partially achieved tracking speed iterative relaxation algorithm.
ck803
- Relief computing classification weight, Channelized receiver based on multi-phase structure, Computation Method D phononic bandgap plane wave.