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ShaderX_3
- Shader编程宝典。本书可以帮助对shader programming(D3D/OPENGL)有兴趣的读者提高shading的技术技巧。-Shader programming book. This book can help on shader programming (D3D/OPENGL) readers interested in the technical skills to improve shading.
program
- it is opengl graphical program for lighting and shading and rotating ,translating etc.-it is opengl graphical program for lighting and shading and rotating ,translating etc.
GL_shading_subdivide
- opengl下一个球体的细分过程,对图形学基础学习很有帮助-Curved surfaces are approximated by polygons How do we shade? Flat shading Smooth shading Two questions: How do we determine normals at vertices? How do we calculate shading at interior points?
shape-from-shading
- 通过一组照片恢复3D形状,利用shape from shading 技术,和openGL 渲染-3 D reconstruction from a image set with shape from shading method,developed under MFC and openGL
glutglsl_2.0
- opengl着色语言的入门代码,绘制一个简单的茶壶,从三光网站下载的,没有赚分的意思-opengl shading language code entry