搜索资源列表
RayTracing Code
- 光线跟踪(ray tracing)算法程序的实现,用vc++编写,功能特强-Ray Tracing (ray tracing) algorithm to achieve the procedures used to prepare vc, functions exceptionally strong
tracing
- 本工程是一个关于计算机图形光线跟踪的算法,由于是本人教早的作品所以只做了球型物体的光线跟踪以及物体的高亮设计、环境光设计、光线反射等设置。-this is a project on computer graphics ray tracing algorithm Since I work in the morning so the ball off the light in tracking objects and objects highlighted design, Optical desig
source
- povwin-3.62,另一个射线追踪算法的C++源代码-povwin-3.62, another ray tracing algorithm for C++ source code
RayTrace
- 光线跟踪算法的一个实例,演示光源照亮小球不同角度-Ray-tracing algorithm an example to demonstrate the light source to illuminate the ball a different angle
ZBuffer
- 光线跟踪算法实现,VC2005下编写的MFC程序。本程序实现高光、镜面反射、漫反射和折射效果。-Ray-tracing algorithm, VC2005 prepared MFC procedures. This procedure to achieve high light, specular reflection, diffuse reflection and refraction effects.
pane-1.127
- pane-C++写的射线追踪的算法源代码,-pane-C++ to write the ray tracing algorithm source code
source
- TGSGUI-日本人写的射线追踪算法源代码-TGSGUI-Japanese writing ray tracing algorithm source code
raycasting
- 这是一个基于光线跟踪算法的体绘制的一个小程序,适用于初学者学习。-This is a ray tracing algorithm based Volume Rendering of a small program for beginners.
MARK_Raytracing
- ray-tracing光线跟踪算法的实现。包括了光线求交、追踪,物体材质、色彩的设置,球面和墙面的镜面反射效果。场景包括地板,三个镜面反射的球体,一个漫反射球体和一面镜面反射的墙壁。工程运行于VS2008环境,需要OpenGL支持。Release目下exe文件可以直接双击运行查看结果(需要glut32.dll动态链接库的支持)。-ray-tracing ray tracing algorithm. Includes light intersection, tracking, object mat
jiyuCUDAdeguangxiangengzongsuanfa
- 介绍了基于CUDA的光线跟踪算法的实现思路,有一定的借鉴意义。-Introduced the CUDA-based ray tracing algorithm implementation ideas, there is some reference.
ray-tracing
- 这是光线跟踪算法的课件,详细的介绍了光线跟踪算法-This is the ray tracing algorithm courseware, and a detailed descr iption of the ray tracing algorithm
RayTracing
- 光线跟踪算法。使用空间包围盒加速。 VS2010开发,需要使用OpenCV库。-Ray tracing algorithm. Bounding box to accelerate the use of space. VS2010 development, the need to use the OpenCV library.
Raytracer
- 光线追踪源程序,帮助了解光线追踪的基础知识,学习相关算法。-The raytracing source to help understand the basics of ray tracing, learning algorithm.
raytracer
- 使用光线跟踪算法,进行自然光、环境光等光照处理。-Using the ray tracing algorithm, natural light, ambient light and light treatment.
rayTracing
- 用openGL和c++實現光線追綜算法,文件包含說明文檔,源代碼和可執行文件-With openGL and c++ achieve ray tracing algorithm mechanized, the file contains documentation, source code and executable files
Inflatable_Icons
- 描诉由二维图像到三维物体重建的方法,基于表面膨胀技术,对于做非真实感物体重建的人员来说比较有用.-Tracing the lawsuit 2D image to 3D reconstruction algorithm, based on technology of surface expansion, for non photorealistic object reconstruction personnel is useful.
win32-ray-tracing-demo
- 光线追踪算法的实现,包含简单的图形界面。-Ray tracing algorithm, including simple graphical interface.