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TwoWork
- 1\\直线段的裁剪算法Cohen-Sutherland 2\\二次、三次Bezier曲线,二次、三次均匀B样条曲线(过首末顶点)(不会抖动)-1 \\ line of the cutting algorithm Cohen-Sutherland 2 \\ Second, Bezier curves, second, third uniform B-spline curves (after the end of the first peak) (no jitter)
Bezier_CutLIne
- 直线段的裁剪和绘制,1、自由曲线包括:二次、三次Bezier曲线,二次、三次均匀B样条曲线; 2、Bezier曲线的实现算法要求选用细分算法; 3、均匀B样条曲线过控制多边形的首末顶点; 4、利用B样条曲线的局部控制性来动态修改曲线形状; 5、界面设计友好、几何直观。 裁剪算法选用Cohen-Sutherland算法; -straight of the cutting and painting, a free curve include : second, third B
ThreeBsplinecurve
- 用VC++写的三次B样条曲线算法,能够实现与控制多边形的外形更接近,局部修改能力 任意形状,包括尖点、直线的曲线,易于拼接,阶次低,与型值点数目无关,计算简便-Using VC++ to write the three B-spline curve algorithm, can be achieved with the control polygon is closer to the shape, the capacity of local modification of arbitrary
qxqmzzzz
- 本代码包含以下算法:三叶梅花线,圆柱螺线,圆锥螺线,三次贝塞尔曲线,三次B样条曲线。 环形面,锥面,双线性曲面,旋转曲面,贝塞尔曲面,B样条曲面。源代码可以在VC++6.0中编译通过-This code contains the following algorithm: clover plum line, cylindrical spiral, conical spiral, cubic Bezier curves, cubic B-spline curve. Surface of th
三次B样条细分
- 经典三次B样条细分算法;四个控制点;细分曲线(cubic B spline subdivision algorithm; curve)