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直线的DDA,bresenham算法画图 圆的bresenham算法画图 椭圆的bresenham算法画图 均匀B样条曲线算法画图 多边形的Y-X填充算法画图 动态三维立体图形的正透视投影图-linear DDA, bresenham algorithm for drawing a round of bresenham algorithm to draw the ellipse drawing algorithm bresenham uniform B-spline curves polygon
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实现各图形的综合实现程序,包括DDA直线算法实现,线段裁剪,图形几何变换,投影变换,B样条曲线生成-To achieve a comprehensive implementation of all graphics procedures, including the DDA line algorithm, the line cutting, graphics, geometric transformation, projection transformation, B-spline curve
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直线的DDA,bresenham算法画图 圆的bresenham算法画图 椭圆的bresenham算法画图 均匀B样条曲线算法画图 多边形的Y-X填充算法画图 动态三维立体图形的正透视投影图-A straight line of the DDA, bresenham algorithm bresenham algorithm for drawing a circle drawing algorithm for drawing elliptical bresenham uniform B-spli
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详细讲述了二维线画图元的生成(包括二维直线、圆、椭圆、抛物线的生成)、二维填充图元的生成(图形的填充、字符的输出)、二维裁剪、图形变换(平移、旋转、放缩三种变换)、投影(透视投影)和曲线生成(Hermite曲线和Bezier曲线的生成)的算法思想以及程序实现。-A detailed account of the two-dimensional line drawing of the generating element (including the two-dimensional linear,
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滤波反投影算法,CT,热声都可以用类似算法,改一改就行了-Filtered back projection algorithm
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