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C语言最短路径算法实现
- 这是一个用C语言做的关于最短路径的算法,请各位高手多多指教!-This is a C language on the shortest path algorithm, you master a great weekend!
C(shortcut)
- 运用C语言实现GIS中最短路径算法,是比较常用的算法-use C language GIS shortest path algorithm, is more commonly used algorithm
pic_jingzita
- 一种灵活高效的遥感影像金字塔构建算法, 用C++ 实现,效果良好-A flexible and efficient remote sensing image pyramid construction algorithm, using C++ implementation, good results
Rtree_code_of_C
- R树算法的c实现,包括了索引建立,窗口查询和对象删除功能-R-tree
Floodfill
- 基于四方向及八方向种子扩散算法(C++)实现洪水淹没模拟,并提供完整的C#+ArcEngine9.2的可视化示例代码及影像、DEM数据-The visual example code and images based on the four-way and eight directions the seed dispersal algorithm (C++) achieve inundation simulation and provide a complete C#+ArcEngine9.2,
GISsuanfa
- GIS常用算法 实现了GIS一些常用功能的算法,如实体关系 环境:C#+AE-To achieve some common features of GIS algorithms, such as entity-relationship environment: C#+ AE
GIS
- 这是一个GIS点、线缓冲区生成算法的C#实现源程序-This is a GIS point, line buffer generation algorithm implementation in C# source code
DelaunayTriangulation
- 采用C++实现的Delaunay三角网的构建,对传统的算法进行了优化,保证了在大量离散的时程序的运行速度-Using C++ Achieved Delaunay Triangulation Construction, the traditional algorithm is optimized to ensure that in the process when a large number of discrete speed
Projection
- c#实现的兰勃特投影算法类(直接将经纬度转换到平面坐标)-c# realized Lambert projection algorithm type (directly to the latitude and longitude coordinates of the transition to plane)
Contour_Source_Code
- 等值线源码,一个等值线算法的C++实现,很好用-Equivalent line source, an equivalent line algorithm C++ implementation, very good use
GIS-pointlinealgorithm
- GIS 点、线缓冲区生成算法的C#实现,很好,值得学习-GIS point , line buffer generation algorithm in C# to achieve , well , it is worth learning
DouglasPeuker
- 用C++实现的道格拉斯普克算法,可以实现矢量边界线的简化,减少数据冗余。-By Douglas Peucker algorithm C++ achieve, you can simplify the vector boundary lines, reduce data redundancy.
delTest
- C++实现的狄罗妮三角网算法,算法可实现,但是效率一般,可作为学习使用。-狄罗妮 C++ achieve triangulation algorithm, the algorithm can be realized, but the efficiency in general, can be used as learning to use.
Doughlaspuker
- 基于C#实现的拉默-道格拉斯-普克算法对线节点进行平滑。-Based on C# implementation of Lamezia- Douglas- Puck line node smoothing algorithm.