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Computer_Graphics
- 计算机图形学实验指导:其中对计算机图形学中的各种重要算法都有详细介绍,且大部份都附有源码
Computer_Graphics
- 计算机图形学原理及算法教程(Visual+C++版),包含三维变换、实时动画、图形裁剪、消隐、图形相交—相切、真实感图形学、帧动画等源码。-Computer Graphics Principle and Algorithm Tutorial (Visual+ C++ Version), including three-dimensional transformation, real-time animation, graphics, cutting, blanking, graphics int
opencv
- 内容简介 OpencV是用来实现计算机视觉相关技术的开放源码工作库,是计算机视觉、图像处理、模式识别、计算机图形学、信号处理、视频监控、科学可视化等相关从业人员的好工具。本书介绍了大约200多个典型的技术问题,覆盖了基于OpenCV基础编程的主要内容,利用大量生动有趣的编程案例和编程技巧,从解决问题和答疑解惑入手,以因特网上最新资料为蓝本,深入浅出地说明了OpenCV中最典型和用途最广的程序设计方法。全书结构清晰、合理,范例实用、丰富,理论结合实践,即使读者只是略懂计算机视觉原理,也能人手
tuxing
- 老师给的一段计算机图形学源码 对于初学者来说相当有用-Teacher to a section of computer graphics source code very useful for beginners
fireworks_and_snow_flying
- 两个计算机图形学的动画源码,可以看看啊,很有用的啊。-Two computer graphics animation source, you can see that it is useful.
homework
- 计算机图形学的课堂作业,内部包含源码,程序中的类由老师定义的-Computer graphics classroom homework, contains an internal source, the type of proceedings from the definition of Teacher
classicgraphicsprogram
- 计算机图形学经典源码集合,希望对大家有用啊-Collection of classic computer graphics source code, useful for all of us want to ah
tuke
- 凸壳的生成是计算机图形学中的基本图形处理算法,本程序是演示生成凸壳的c++源码 -Convex hull of computer graphics generation is the basic graphics algorithms, this procedure is to demonstrate the Convex Hull of generating c++ source code
Principle_Algorithm_of_Compute_Graphic_source_code
- 计算机图形学原理 算法教程pdf 有部分源码,是非常好的computer graphic 学习材料-Principle and Algorithm of Computer Graphic and some source code, is a useful and good resource for stepping into CG area.
tetgen1.4.3
- 外国人写关于计算机图形学的源码,对三维点云进行构网,程序是经优化后得到完善结果-Foreigner on the source computer graphics, three-dimensional point cloud of the network structure, the program is to improve the results obtained by the optimization
Computer-Graphics
- 计算机图形学原理及算法教程(Visual C++),含有教程源码-Principle of Computer Graphics and course of algorithm,including sound code,a good book
23110229_trans
- 计算机图形学的旋转、错切等变换的源码以及解释文档-Computer graphics, rotation, shear, etc. transform source code and an explanation of the document
An-interactive-computer-graphics
- 本书向读者讲授如何用OpenGL从初级阶段快速制作优质的交互式计算机图形实例,OpenGL是业界广泛采用的三维图形API,本书藉此向读者提供了在计算机图形学领域更广阔空间内发展的坚实基础。书中内容覆盖了计算机图形学基础课程所需的所有论题,如光景交互作用、图形明暗处理、图形建模、曲线与曲面、偏差预防、纹理映射和图形组合,还探讨了计算机硬件方面的问题。本版为配合计算机图形学领域最新进展,增加了更具广度和深度的内容,包括图像处理、多重透视、并行透视等,并运用选择模式、仿真模拟、面向对象图形学与实景图像