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bresenham_start_1
- bresenham 算法的实现方法演示,用vc编译即可-bresenham algorithm method demonstration compiler can be used vc
zhixiansangesyanfa
- Bresenham算法是计算机图形学领域使用最广泛的直线扫描转换算法。仍然假定直线斜率在0~1之间,该方法类似于中点法,由一个误差项符号决定下一个象素点。 -Bresenham algorithm is the field of computer graphics the most widely used linear scan conversion algorithm. Still assuming that the linear slope of between 0 ~ 1, the
0102050202
- 计算机图形学设计,实现画线、画圆、画多边形,用DDA算法实现画线,用Bresenham 算法实现画圆。还有实现区域的填充和多边形的裁剪,填充用种子填充算法,多边形的裁剪用的是Sutherland_Hodgman算法!本程序只是实现这些算法,如要使用,还可以进行完善!谢谢!-computer graphics design, realization of line drawing, Circle, drawing polygons, DDA algorithm used for line draw
Bresenham
- c++写的一个关于数字图像处理的程序,实现了Bresenham算法的除噪效果
123
- 图形学代码 直线的中点Bresenham算法 圆的中点Bresenham算法椭圆的中点Bresenham算法
图形学算法演示
- 对象:想学好计算机图形学的大学生,老师和工程人员内容:动态的演示了图形生成过程,详细的源代码使你粘贴后就可以运行,其中包括DDA、bresenham、逐点比较法直线生成算法;bresenham,DDA,中点画圆算法;n次bezier,spline,Bspling,Hermite曲线生成算法;单线性,双线性,Bezier曲面生成算法;矢量,点阵字符生成算法;扫描填充,种子填充算法,多边形,直线裁剪算法;平移,比例,旋转,原点对称,错切变换算法;斜测投影,一点,二点,三点透视算法;消影,斜平行投影,
Bresenham
- Bresenham算法绘制线段并利用“橡皮筋”功能绘制折线 将绘制的折线连接成多边形,并选择种子填充法或扫描线填充法进行填充 鼠标交互生成矩形裁剪框,实现对绘制的折线的裁剪-Bresenham algorithm for drawing line segments using the " rubber band" feature to draw the line draw the line connected into polygons, and select the me
Bresenham
- 直线中点Bresenham算法-Straight-line mid-point Bresenham algorithm
c
- 计算机图形学中,Bresenham算法画直线,圆,椭圆 -Computer Graphics, Bresenham algorithm for drawing a straight line, round, oval
roughdraw
- 本程序为关于画线的算法:DDA(数值微分)法、中点画线算法、Bresenham算法中点画圆算法。可以画出相应的图线。-This procedure to draw the line about algorithms: DDA (Numerical Differentiation) Act, in stipple line algorithm, Bresenham midpoint circle algorithm algorithm. Can draw the corresponding dia
Bresenham
- 金刚石图案算法,VC++ 6.0实现,图形界面友好,实用-Diamond pattern algorithm, VC++ 6.0 implementation, graphical user-friendly, practical
circle_Bresenham
- 圆中点Bresenham算法,人机交互界面,输入半径大小,即可得圆-Bresenham midpoint circle algorithm, human-computer interaction interface, enter the radius, you can get round
tuxingxue
- 这是一个计算机图形学实例,在C++环境下实现圆中点BRESENHAM算法-This is an example of computer graphics in C++ environment to achieve the midpoint circle algorithm BRESENHAM
middle
- 中点画图算法(直线,圆,椭圆),其中圆包括Bresenham算法-Midpoint of the drawing algorithm (lines, circles, ellipses), which include the Bresenham algorithm for circle
vc
- vc++实现DDA算法、Bresenham算法、中点算法,以及直线的拖动和拉伸变换-vc++ achieve DDA algorithm, Bresenham algorithm, the midpoint algorithm, and drag the line and stretching transformation
Line
- 采用现在计算机图形学上面最常用的三种方式画直线,有中点画线,bresenham算法,DDA算法,是使用VC++编制的-Above is adopted, the most commonly used computer graphics to draw lines in three ways, with the dotted line, bresenham algorithm, DDA algorithm is compiled using VC++
Form1
- 用C#写的直线算法 包含DDA、中点、 Bresenham 算法等-www.pudn.com
Bresenham-MaA
- 直线Bresenham算法的基本原理是采取对整型参量的符号进行检测,整型参量的值正比于两像素与实际线段之间的偏移。直线的中点Bresenham算法是依据下一个点可能出现的两个点的中间点处在直线的位置来判断下一个点的取舍。-The basic principle of Bresenham line algorithm is to take the sign of the integer parameter testing, integer values of param
Bresenham
- 划线Bresenham算法 ,可以对图像进行划线操作,不会有断点-Bresenham algorithm
Bresenham
- 计算机图形学中基于MFC的Bresenham算法画线法-MFC-based computer graphics Bresenham algorithm for drawing line method