搜索资源列表
ClipmapTerrain
- 基于GPU地形绘制算法,可以ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read
Image_Processing_GPU
- 本程序借助OpenGL及其高级着色语言GLSL实现了图像降噪,锐化,对比度增强等图像处理操作!-With this procedure and its high-level shading language GLSL OpenGL implementation of image noise reduction, sharpening, contrast enhancement and other image processing!
SiftGPU-V370
- 使用gpu、cpu并行进行sift算子计算匹配,能够在原来的基础上加速处理,但对显卡要求较高,具体环境配置使用方法可以参照mannual-SiftGPU is an implementation of SIFT [1] for GPU. SiftGPU processes pixels parallely to build Gaussian pyramids and detect DoG Keypoints. Based on GPU list generation[3], SiftGPU th
GPUImageProcessor
- 一个简单的GPU图像处理程序,使用Qt框架,OpenGL API和OpenGL着色器语言开发。-A simple GPU image processing program, using the Qt framework, the OpenGL API and OpenGL shader language development.