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LMSJ技术
- 使学生掌握凸多面体的Roberts消隐法,掌握三维图形的深度缓存算法消隐技术,了解多边形区域的排序算法和列表优先算法的消隐技术。掌握利用简单光反射模型进行三维图形的明暗处理。了解整体光照模型、光透射模、光线跟踪算法,了解物体间的漫反射-enable students to master the convex polygon Roberts blanking France, grasp the depth of 3D graphics algorithms hidden cache technol
newRayTracer
- 光线追踪算法 图形界面 有点慢 但效果不错 大家看看 能不能在改善-ray tracing algorithm graphical interface a bit slow but good results we can look at the improvement
send
- 一组关于图像处理的算法,边沿检测与提取,轮廓跟踪的图象算法,对图像进行垂直镜像处理的源代码,屏幕颜色拾取器源代码,图象腐蚀,膨胀,细化算法,指纹识别的程序-A set of image processing algorithms, edge detection and extraction, the image contour tracing algorithm, the vertical mirror image processing source code, screen color pi
edge_check
- 实现边沿检测与提取以及轮廓跟踪的图象算法-Implementation, as well as edge detection and extraction of image contour tracing algorithm
edge
- 图象的边沿检测与提取,轮廓跟踪算法代码。边缘,轮廓提取-Image edge detection and extraction, contour tracing algorithm code. The edge contour extraction
ManyImageProcessingMethod2
- 图象的边沿检测与提取,轮廓跟踪算法代码,能实现图像的边缘检测与提取等功能!-Image edge detection and extraction, contour tracing algorithm code
imageProfile
- 图象的边沿检测与提取,轮廓跟踪算法代码.非常超值-Image edge detection and extraction, contour tracing algorithm code. Very much value for money
20100905tuxing
- 本书从图形学最基础的光栅扫描、区域填充、画直线和圆弧等算法讲起,详细介绍了线裁剪和面裁剪、凸区域裁剪和凹区域裁剪的异同,景物空间消隐算法和图像空间消隐算法的差别,具体讲述了二叉空间剖分(BSP)、八叉树等图形学中常用的数据结构。新版本增加了图形用户界面、椭圆、图像压缩和线条反走样算法等,还增加了Liang-Barsky裁剪算法和Nicholl-Lee-Nicholl裁剪算法。新版本大大扩充了可见面光线跟踪算法。在绘制这一章中新增了基于物理的光照明模型,透明效果,阴影生成,纹理映射,以及锥光束、平
RayTrace
- 光线跟踪程序,即由光源发出的光到达景物表面后,产生反射和折射。光就改变方向,沿着反射方向和折射方向继续前进,直到遇到新的景物。光经场景景物间的多次反射、折射后投射到离视点最近的景物表面,最终进入人眼。由于实际光线跟踪算法的跟踪方向与光传播的方向是相反的,所以我们可以由视点向屏幕象素发出一根射线,与第一个景物相交后,在其反射与折射方向上分别进行跟踪,继续与第二个景物相交……重复上述过程,直到被跟踪的光线射出画面或跟踪深度达到某个设定的最大递归深度时,停止跟踪。-Ray tracing progra
workligt
- 使用C++语言实现的光线跟踪算法进行体绘源码制.-C++ language using the ray tracing algorithm for body painting source system.
raytracing_2011
- 光线跟踪算法,主要用vs2008环境实现-Ray tracing algorithm, mainly used vs2008 environments
zt7278
- 课程作业写的光线追踪算法 包含说明文档C++代码编写场景文件包含 球体 三角形 平面 光源 材料质 镜面 漫反射-Course work includes written documentation ray tracing algorithm C++ code written scene file contains the source material quality ball triangle plane mirror reflectance
tachyon-0.98.9.tar
- 光线跟踪的范例程序,是学习光线跟踪算法的极好的例子,欢迎大家下载学习-Examples of ray tracing program, learning ray tracing algorithm is an excellent example of welcome to download learning
tracing-to-moving-object
- 采用了一种根据灰度特征进行模式匹配的跟踪算法提高了模板匹配法对于目标运动姿 态变化的自适应能力仿真结果表明上述算法在目标方向平移旋转以及图像背景对比度亮度发生改变时均能较好的检测到目标-It is presented in this paper that a modified version of it which incorporating with frame difference and multi-resolution matching. By introducing pre
1
- 光线跟踪绘制系统中的若干优化技术,经典的光线跟踪算法框架和其中加速求交方法的研究现状-Light tracing rendering system of some optimization technology ,Classic light tracing algorithm framework and the acceleration of the intersection method research status
raytracer2
- 基于Windows的光线跟踪算法,较为详细地实现了其效果,对于学习图形图像的人员具有很好的参考价值。-Windows-based ray tracing algorithm, the more detail the effect, and have a good reference value for the staff to learn graphic images.
contour-tracing
- 主要功能是图像的边缘检测与提取,以及目标轮廓跟踪算法的源代码-Main function is to image edge detection and extraction, as well as target contour tracking algorithm source code
raytracing-algorithm
- 光线跟踪(ray tracing)(也叫raytracing或者光束投射法)是一个在二维(2D)屏幕上呈现三维(3D)图像的方法.-Ray tracing (ray tracing) (also called raytracing or beam projection method) is a three-dimensional (3D) image, the method presented on a two-dimensional (2D) screen.
RayTracing
- 基于平行投影和透视投影的光线跟踪算法,该算法又有DRR,SSD,MIP三种计算方法。所有代码均为原创。-Based on parallel projection and perspective projection ray tracing algorithm, which have DRR, SSD, MIP three calculation methods. All codes are original.
face-fast-track
- 基于时空上下文模型的人脸快速追踪算法。采用概率置信模型和傅里叶频谱进行定位,还包含目标尺度变化,速度很快。-Face model based on temple-spatial context of rapid tracing algorithm. Confidence probabilistic model and the Fourier spectrum positioning also includes object scale changes quickly.