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Stereo-patch
- stereomatch的补充,包含如何提取图像的深度信息以及改进视差图质量。-addition to stereomatch
-main
- 该程序描述了如何使用OpenSceneGraph实现一个带有深度信息的三维纹理-This procedure describes how to use OpenSceneGraph to implement a three-dimensional texture with depth information
Lesson06
- OPENGL,基于深度信息,构建四边形面片完成三维重建。-OPENGL, based on depth information, construct the complete 3D reconstruction of quadrilateral meshes.
opengl_3
- 由于左眼和右眼观看显示器的角度不同,利用这一角度差遮住光线就可将图像分配给右眼或者左眼,经过大脑将这两幅由差别的图像合成为一副具有空间深度和维度信息的图像,从而可以看到3D图像。-Due to different monitors left and right eye viewing angle, this angle difference between the use of light can be blocked assign an image to the right eye or le
alpha3D
- 实现三维的OpenGL混合 OpenGL混合可以实现场景中的透明半透明状态 加入了深度信息的混合会得到更逼真的效果-OpenGL to achieve three-dimensional mixed OpenGL mixing can be achieved in a scene transparent translucent Join the depth of information will be more realistic mixed results