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quadMesh
- 这个是偶以前写的GS简明教程的源代码,现在几何着色器应用还不普遍,所以是很好的参考,如果愿意也可以到偶的BLOG去看(有相关的GS shader和所有C++源码):http://blog.csdn.net/Cyrosly/
dynamic-programming-tutorial
- 动态规划简明教程 通过20多个例子 由浅到深 状态由一维到二维再到三维 层层深入-A Concise Guide by dynamic programming in more than 20 examples from shallow to deep condition and then by the one-dimensional to three-dimensional two-dimensional layers of depth