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基于BP神经网络人脸识别算法研究
- ,读取一个BMP图象.用鼠标跟踪点单击某一点,即可获得该点的坐标值
ray_trace
- VC+opengl实现光线跟踪算法,使用了3ds场景模型-VC opengl achieve ray tracing algorithm, the use of 3ds Scene Model
ray_trace
- 实现光线跟踪算法,opengl实现,在一个小盒子里可以看到反射,透射,折射
GPU-KLT-1.0
- 利用C++实现的KLT跟踪算法,通过GPU提高算法效率。
glGPGPU
- 使用OpenGL实现的GPU光线跟踪,采用Voxel算法实现-OpenGL implementation using GPU ray tracing, using Voxel algorithm
camshift
- 基于opencv的camshift算法实现运动物体的跟踪,平台为vc6.0.加载avi格式视频,通过鼠标点击确定跟踪物体的大小和区域。-Opencv of camshift algorithm based on moving object tracking, platform vc6.0. Load avi format video, object tracking by mouse click to determine the size and area.
RayTraciny
- opengl实现光线跟踪算法,内容包括多光源效果,材料属性对光线跟踪的影响,动态光源。-opengl ray tracing algorithm implementation, including many lighting effects, material property on the effects of ray tracing, dynamic light source.
guang
- 用 opengl 实现的光线跟踪的算法,内部有场景,可选择跟踪深度等-Opengl achieved using ray tracing algorithms, there are scenes such as the option to track the depth of
pre_ray_tracing
- 用opengl实现的一个光线跟踪算法,有兴趣的可以参考下,环境为vs2008。-Opengl implementation with a ray tracing algorithm, interested can refer to, the environment vs2008.
TargetTracking
- 目标跟踪系统的仿真模拟程序,用C语言实现了常用目标跟踪算法kalman滤波,并使用OpenGL模拟了多种机动目标运动模型,完成了雷达跟踪仿真的图形化显示-Target tracking system simulation program, using C language to achieve a common target tracking kalman filter, and uses OpenGL to simulate a variety of maneuvering target mo
raytracingExam
- 光线跟踪算法的课程大作业历程,算法实现简单清楚,容易理解。-The ray tracing alogrithm for a experiment course.
ray_trace
- 一个简单实用的光线跟踪算法,开发环境是VC++,喜欢的朋友请下载-A simple and practical ray tracing algorithm, the development environment is VC++, like a friend, please download
RayTracer1
- 图形学中光线跟踪算法的源码,简单实用,值得推荐-Ray tracing algorithm source code, simple and practical
guangxiangenzhong
- 光线跟踪算法程序,适合初学者,程序可以运行-Ray tracing algorithm program, suitable for beginners, the program can run
TheRaytracer
- 光线跟踪算法(opengl),有阴影,有透明,有遮挡,但由于没有使用任何加速算法,生成速度较慢,约为28秒。-Ray tracing algorithm (opengl), with shadow, transparent, cover, but the absence of any acceleration algorithm used to generate slower, about 28 seconds.
mirror
- 用opengl真实绘制场景,利用镜面发射的效果和采用光线跟踪算法实现光照。-True with opengl rendering scenes, the use of mirror effects and launch ray tracing algorithm using illumination.
RayTracer
- 光线跟踪实例。该程序实现了光线跟踪算法。-Ray tracing examples. The program implements the ray tracing algorithm.
ray_tracing
- 光线跟踪算法, 实现了的光线跟踪,没有考虑物体之间光的传播-Ray tracing algorithm to achieve ray tracing, did not consider the propagation of light between objects
OpenGL实现的光线跟踪算法
- windows系统下使用vc6.0结合OpenGL实现的光线跟踪算法。程序比较简单,单一场景。
光线跟踪 Ray_Trace
- 简单的光线跟踪算法,亲测VC++6.0可以用,需自行配置opengl环境。(Simple ray tracing algorithm, pro VC++6.0 can be used, the need to configure the OpenGL environment.)