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OpenGL(3D显示例程)
- 一个用调色板配合OpenGL写的一个三维物体在空间中飞行变换的VC例程,适合OpenGL的初学者学习。-using a palette with a written OpenGL 3D objects in space flight transform the VC routines suitable for beginners to learn OpenGL.
NSFonts
- Delpphi + OpenGL 演示3D文字的创建及自由变换的例子。-Delpphi demonstration OpenGL 3D characters and the creation of a free transform example.
openglVC
- 利用opengl实现三维变换 开发平台:VC++ 请站长多多支持-use opengl 3D Transform development platform : VC requested the head of the generous support
back_up_wrapping_10_25
- opengl三维图象设计,有一个平面,可以根据鼠标自动变换-opengl 3D image design, and a plane that can be automatically transform mouse
1543031646
- 该代码实现了二维、三维图形基本变换(平移、缩放、对称、旋转、错切)-the realization of a two-dimensional code, the basic 3D graphics transform (translation, scaling, symmetry, rotation, shear)
Transformations
- 三维变换OpenGL描述.并配有两个很好的例子.交互式图形处理,和机器人手臂.-transform OpenGL 3D descr iption. And equipped with two good examples. Interactive graphic processing, and the robot arm.
MYFOUNTAIN
- OPENGL喷泉效果的演示,主要是复杂粒子运动轨迹计算及粒子生命周期计算同时还有3D场景的角度变换-OpenGL fountain effect of the display, is a complex calculation of particle trajectories and calculating particle life cycle along with 3D scenes perspective transform
3DEDITOR
- 是一个比3DSLOADER更好的MFC和opengl编程的3d系统.可以读入多个object(模型).包括很多,场景变换,材质,颜色,光照,等.也包括对三维物体的拾取-is a better than 3DSLOADER MFC and opengl 3d programming system. More can be read into the object (model). Including many scenes transform, material, color, light, et
OBJ-File-Loader
- OBJ文件定义了对象的几何特性和其他一些特征,由于文件结构非常简单,因此适合在应用程序中读取或进行3D文件格式转换。-OBJ file definate the geometrical characteristic and other features of objects,as the structures of this file is simple,it is widely used to transform between application program and 3D file
3d
- opengl的例程,主要讲的是三维变换。我觉着很不错,可以作为参考用哦~-opengl routine, mainly talking about the three-dimensional transform. I felt very good, can be used as a reference Oh ~
Test20090417
- 采用跟踪球原理实现立方体旋转,坐标轴变换。实现3D图形绘制的基础。-Principle to the use of tracking the ball cube rotation axis transform. To achieve a basis for rendering 3D graphics.
graphics
- 计算机图形学VC.源代码 包括二维三维图形变换等的VC++代码-Computer Graphics VC. Source code-Computer Graphics VC source code, including 2D and 3D graphics to transform VC++ code-Computer Graphics VC Source code
3d
- OpenGL实现三维变换,简单的平移,变换,旋转实现代码调试通过-OpenGL implementation, three-dimensional transform
naze
- 基于opengl三维迷宫游戏 源代码 可变换贴图场景 天气 鼠标键盘共同操作游戏-Opengl 3D maze game source code to transform the map scene weather mouse and keyboard operation game
Move
- 在opengl中,通过光照变换、控制光源、创建光源模型来实现3D图形的动画效果。-Control the light source in opengl light transform, to create a light source model to animation 3D graphics.
glutEx3
- 掌握OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换,验证课程中三维观察的内容; 进一步加深对OpenGL三维坐标和矩阵变换的理解和应用。-Master OpenGL three-dimensional observation, perspective projection, orthogonal projection parameter settings, and can use the keyboard to move the v
3d
- OpenGL实现三维变换,简单的平移,变换,旋转实现代码调试通过-OpenGL implementation, three-dimensional transform
glutEx5
- 一、实验目的和要求 在模型变换实验的基础上,通过实现下述实验内容,掌握OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换,验证课程中三维观察的内容; 进一步加深对OpenGL三维坐标和矩阵变换的理解和应用。 二、实验内容和原理 使用Visual Studio C++编译已有项目工程,并修改代码生成以下图形: “桌子和茶壶的正投影和透视投影” 可以使用键盘改变camera位置与观察方向 (按键为a