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A00_学OpenGL编3D游戏
- 3D编程 用opengl编程时的最近本框架,适合刚学图形变成的人学习,有助于理解编成原理-3D programming using opengl programming at the last of this framework, just learning to fit into graphics learning from the people, help understanding into Principle
OpenGLxiaoguo
- OpenGL效果演示的程序,为用OpenGL三维编程打基础-OpenGL results demonstrate the procedures for the use of OpenGL 3D programming foundation
Focus-On-3D-Terrain-Programming(Source-Code)
- Focus On 3D Terrain Programming 一书附赠的源代码,OpenGL编写-Focus On 3D Terrain Programming comes with a book of the source code, OpenGL prepared
NeHe_OpenGL_Chinese_Course
- OpenGL 的经典教程,对学习3D编程的人很有帮助。NeHe_OpenGL_Chinese_Course.pdf-OpenGL classic handbook for the study of 3D programming helpful. NeHe_OpenGL_Chinese_Course.pdf
multieffecthouse
- 一个OPENGL的三维编程作业,一个房子,有透明,纹理铁图,光照等效果。-an OpenGL 3D programming operations, a house with transparent, iron texture maps, and other light effects.
3D rendering engine for Delphi
- opengl编程-opengl Programming
OpenGL编程进阶
- 3D编程 OpenGL 书-OpenGL 3D programming book
学OpenGL编3D游戏_CAI
- 学OpenGL编3D游戏》是编程系列丛书之一。是以一个完整的3D游戏编写过程,进行程序设计的知识、技术教学。《学OpenGL编3D游戏》不同于传统的程序设计书籍,它重在游戏的实现方案。以一个完整的游戏为主线,用鱼骨方式讲解相关知识技术,力求可读性更好。-school OpenGL 3D games "is one of a series of books on programming. Based on a complete 3D game preparation, program d
3DEDITOR
- 是一个比3DSLOADER更好的MFC和opengl编程的3d系统.可以读入多个object(模型).包括很多,场景变换,材质,颜色,光照,等.也包括对三维物体的拾取-is a better than 3DSLOADER MFC and opengl 3d programming system. More can be read into the object (model). Including many scenes transform, material, color, light, et
Chap07.rar
- 《3D游戏编程》随书光盘 第7章 外部地形处理:三维世界的处理技巧, 有详细源代码, 包括3D地形生成技巧, 控制摄像机实现地形上的移动,裁剪多余多边形,给引擎减重,四叉树:有效管理较大地形的方法, 四叉树的剔除:速度优化技巧, LOD:使用LOD进行地形处理,防止龟裂:龟裂问题的解决。," 3D Game Programming" book with CD-ROM Chapter 7 deal with the external landscape: the world of
PRO+OGRE+3D+PROGRAMMING
- 一个非常棒的老外教程(已经翻译)教程-A great tutorial foreigner (already translated) Tutorial
First3D
- android opengl编程入门示例代码(有详细中文注释,GBK编码)-introductory programming android opengl sample code (with detailed notes in Chinese, GBK encoding)
Terrain
- opengl地形编辑 Focus On 3D Terrain__ Programming-opengl terrain editor Focus On 3D Terrain__ Programming
focus.on.3D.terrain
- 国外著名的游戏编程书籍及其附带源码,教您如何详细的设置光照和纹理来渲染整个地形。值得借鉴-Game Programming famous book and its accompanying source code to teach you how to set up a detailed rendering light and texture to the whole terrain. Be used for reference
Course.PTR.3D.Game.Engine.Programming.eBook-LinG.
- Very good ebook for 3D programming learners. All d basics of 3D funda. And very useful for bigginers too.
3d
- 一个使用QT编写的三维函数图形程序,输入z=f(x,y)的表达式即可画出函数图像,使用openGL编程-The preparation of a three-dimensional function using the QT graphics program, type z = f (x, y) function, the expression can draw images, use the openGL programming
OpenGL.ES.2.0.Programming.Guide
- OpenGL ES 2.0 编程手册;嵌入式3D开发的经典资料-OpenGL ES 2.0 programming guide
Pro-Ogre-3D-Programming
- Pro Ogre 3D Programming
Pro-Ogre-3D-Programming
- Pro Ogre 3D Programming
Introduction.to.3D.Game.Programming2
- 龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners.